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  1. #71
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    are you so sure this auto attack is the saving grace of the battle system? i think it will lead to walking up and just standing in front of the mob while auto attack kills it for you. how immersive and how boring. if this isn't fantastic then they have done nothing more than waste months of time working on something the majority of players didn't even vote to fix first and the item they did vote for is still not touched.
    Who the hell cares about if it'll be immersion or not, seriously?
    We'll be able to finally fcking talk to one another, changing strategies on the fly without the loss of sustained DPS, like we could in XI. Sure we can do that now, but if you need to type something out that is longer then a couple words, you're loosing time that you could be doing something while talking.

    It's a convenience factor, immersion...lol some of you people on these forums /facepalm


    Better they work on this then something absurd like jump...
    (2)

  2. #72
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by darkstarpoet1 View Post
    are you so sure this auto attack is the saving grace of the battle system? i think it will lead to walking up and just standing in front of the mob while auto attack kills it for you. how immersive and how boring. if this isn't fantastic then they have done nothing more than waste months of time working on something the majority of players didn't even vote to fix first and the item they did vote for is still not touched.
    There's hardly a difference between clicking 1 repeatedly and watching your character auto attack...in fact it becomes second nature that it can be called unconscious kinda like breathing, you do it but you don't think about it. Auto attack will just open up possibilities for a more in depth system imo, they obviously aren't just including auto attack and calling it a day, they are revamping the battle system around it. They said they want to make it so timing attacks and positioning and whatnot take a more prominent role in the fight. As much as you like to repeat it, in FFXI auto attack never came down to "watching the mob die", because if that was the case no one would have played the game, instead it was the battle dynamics and the team work that enticed people and made it all work well together; FFXIV needs this.
    (2)

  3. #73
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Keftenk View Post
    Who the hell cares about if it'll be immersion or not, seriously?
    We'll be able to finally fcking talk to one another, changing strategies on the fly without the loss of sustained DPS, like we could in XI. Sure we can do that now, but if you need to type something out that is longer then a couple words, you're loosing time that you could be doing something while talking.

    It's a convenience factor, immersion...lol some of you people on these forums /facepalm


    Better they work on this then something absurd like jump...
    so in other words you want this to be a glorified chat room where you sit and talk in battle and do nothing else. i'm sorry i want the battle to be enjoyable not sit and wait for a retarded auto attack to kill the mob while i chit chat. should we just give you every class to 50 and every piece of gear +3 when you register?
    (0)


    http://crystalknights.guildwork.com/

  4. #74
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    so in other words you want this to be a glorified chat room where you sit and talk in battle and do nothing else. i'm sorry i want the battle to be enjoyable not sit and wait for a retarded auto attack to kill the mob while i chit chat. should we just give you every class to 50 and every piece of gear +3 when you register?
    So use some skills, everyone else will be while you're sitting there letting auto-attack kill the mob? Again, it's clearly for convenience, which trumps immersion any day.
    (0)

  5. #75
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    should we just give you every class to 50 and every piece of gear +3 when you register?
    This post is so ignorant its funny. Was everything handed to you in FFXI? its not as if FFXIV's battle system is any fun and people are complaining, its the fact that its so damn boring that people want a change. I'm surprised you're not bored out of your mind yet considering you have every class at Rank 50 and most likely all that linking leves and rotating behests every half hour....fun!
    (1)

  6. #76
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Keftenk View Post
    So use some skills, everyone else will be while you're sitting there letting auto-attack kill the mob? Again, it's clearly for convenience, which trumps immersion any day.
    heres what i think of AA, it in and of itself is not evil, but it isnt particularly great either, the best effect of AA is the ability to communicate in battle, but really it becomes unecessary fast usually. And any battle system based around my typing speed will probably be pretty slow.

    AA isnt really going to help the battle system at all, on its own, its going to come down to the other changes they make to make battle better, because if yall thought the battle was boring with manual attacks, the battle will be just as boring with AA if not more so.

    In fact making battle better will have little do with AA, its going to come down to monster skills/groupings/difficulty. AA will allow you to feel better about talking in battle though, i say feel better because without stamina, every second you waste not using a skill is killing your dps/ability to do your role. why do you think WoW dungeon raid guilds tended to require voice chat even though they had no manual attacking?

    As for mack, if timing and position is more important in battle thats definately a good thing, but i dont really see how auto attack was needed to bring that change.

    I really hope im wrong and some AA is actually going to really add to the battle system, because otherwise it was a waste to spend so much time figuring out AA that could have been spent elsewhere. Of course maybe AA implemntation is super easy and has nothing to do with the long development time, in which case whatevers clever.
    (2)

  7. #77
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Mack View Post
    This post is so ignorant its funny. Was everything handed to you in FFXI? its not as if FFXIV's battle system is any fun and people are complaining, its the fact that its so damn boring that people want a change. I'm surprised you're not bored out of your mind yet considering you have every class at Rank 50 and most likely all that linking leves and rotating behests every half hour....fun!
    I agree that people find battle boring now, but that has more to do with SP being limited to 10 levels, given out for leve linking and behests, and not enough groups of monsters of varying types. Its not having to hit buttons that makes battle boring. Its the fact that in a 4 man group, nothing 10 levels over you poses that much of a challenge, and in an 8 man group nothing requires you to do more than press 2 buttons. like i said before the important changes wont really be around AA.
    (1)

  8. #78
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by kukurumei View Post
    And no one to play with.
    Isolation builds character & communication skills.
    (0)

  9. #79
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    so in other words you want this to be a glorified chat room where you sit and talk in battle and do nothing else. i'm sorry i want the battle to be enjoyable not sit and wait for a retarded auto attack to kill the mob while i chit chat. should we just give you every class to 50 and every piece of gear +3 when you register?
    Considering people are spending more time chatting then actually playing FF14...your parallel falls short. Not to mention that a chat channel has more people then FF14 server is also cause for change.
    (2)

  10. #80
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by darkstarpoet1 View Post
    so in other words you want this to be a glorified chat room where you sit and talk in battle and do nothing else. i'm sorry i want the battle to be enjoyable not sit and wait for a retarded auto attack to kill the mob while i chit chat. should we just give you every class to 50 and every piece of gear +3 when you register?
    Seems like a pretty stupid leap of logic. Being able to communicate without stopping dead = easymode?

    Whatever, it's clear you've invested an unhealthy amount of time in this horrid grindfest of a game already anyway, you're obviously enjoying the current system in the same way I like slowly stabbing myself with needles over the course of 3-4 hours a night.
    (1)

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