I had this idea for a new mechanic to Cure III. I know it was just revised and all but this isn't so much a fix as it is how the spell works. Firstly; keep it all the same ie. cost, radius, range and cast time. However, instead of making it a targeting heal make it into a "true" radial heal. This idea came to me after doing a quest where you have to throw bombs on specified locations. After clicking the item you would get the circular radial display on the ground that would also display the range. What if you incorporated that into the spell?