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  1. #21
    Player
    Seidaku's Avatar
    Join Date
    May 2011
    Posts
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    I cant wait to test the new healer LB to see if we get the invulnerability buff and shorter lockout so we can actually get resetup and utilize the effect.
    (0)

  2. #22
    Player
    Ronzeru's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    264
    Character
    Dorian Makai
    World
    Mateus
    Main Class
    Red Mage Lv 90
    All I gotta say is, this is what happens when everyone keeps opening up their big mouths about 'stack ranged, melee is useless'. For all the people that did that constantly, they shot themselves in the foot, as well as those of you who didn't say that. But there's your answer as to one of many of the big reasons 'why' right there. Should be kinda obvious. The entire reasoning behind this, is due to people constantly excluding others out of it to optimize the run. So now it's setup so that you benefit from variety, more so than stacking brds, blms, and plds for a easy win.
    (2)

  3. #23
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Nothing will change, melee will still die too quickly. They should be giving incentive to change, not force it upon people. How much u want to bet that melee will always be left out no matter what happen?
    (4)

  4. #24
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    Now there's a choice to make. If you want to double stack classes then your limit break charges slower.
    Pros and cons for everything!
    Before the nerf, some people complain about being sidelined because of their class.

    After the nerf, other people complain about being sidelined... because of their class.

    >_> We shouldn't be punished for our members playing what they want to play.
    (4)

  5. #25
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by viion View Post
    For my coils, LB is pretty useless so for my FC so it doesnt affect us, we only use it on T1 to kill the last snake which even then not really , T1 doesnt matter how slow it is we already have it by last node so can be slower, even then not needed, Turn 4 we use it a Nook to prevent POX, bu then we\\'re almost mid way through bar 3 and we only need 2, but we can probably make do with loosing it completely.

    I think it might affect strategies that kind of rely on it being fully charged at certain times.
    wow my coil group barely gets level 1 by the time the third dread spawns. We have an all unique setup too, no multiple jobs
    (0)

  6. #26
    Player
    Vmage's Avatar
    Join Date
    Jul 2011
    Posts
    198
    Character
    Mrv Light
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ri_ri View Post
    I'm afraid of suddenly not being able to do Coil because of some nerfs.
    I'd absolutely love it if coil was made harder, here's hoping you're right.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1037683/achievement/detail/747/

  7. #27
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zezlar View Post
    and this idea that we need to bring 2x blm or 2x brd all the time needs to go away.
    Plus side, less chance of competing for gear with someone of your job (specifically as blm, because let's be honest, when has anyone ever actually wanted smn for anything), downside, slow lb lol
    (0)

  8. #28
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I wouldn't trade our Summoner for any other class, bads gonna bad lol.
    (2)

  9. #29
    Player
    TunaTime's Avatar
    Join Date
    Sep 2011
    Posts
    58
    Character
    Banjomissen Mismis
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sliff View Post
    .... sch are getting tremendous buffs
    Didn't know that a 5% heal increase to Lustrate on top of a major blow to Virus was considered "TREMENDOUS" - lol!
    (0)

  10. #30
    Player
    Sliff's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Ventus Sliff
    World
    Tonberry
    Main Class
    Archer Lv 90
    Quote Originally Posted by Wolf_Gang View Post
    But it's a welcome change. I'm tired of all these ignorant groups who think they have to stack up on certain classes. Only reason why they have double classes in the first place is because they were ignorant bias against another.
    Quote Originally Posted by Heartwire View Post
    This just encourages people to have more variety in their group setups, which honestly, it not a bad thing if you ask me for the community.
    I respectfully disagree with both of you. What about static groups of friends, where everyone chooses to go the class they want to? My group has a PLD and WAR as our tanks and we never coerced our WAR friend to go PLD. Instead, we adopted our own adjustments to the strategies to handle the coil mechanics. However, I main a bard in the group and so does another. Why are we getting hit with this unnecessary limit break adjustment? [cont]
    (0)

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