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  1. #11
    Player
    Ryihito's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Ryihito Adonis
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    I really don't get why the Limit Break gauge was adjusted. Is there really a point to penalize people for that?
    (3)

  2. #12
    Player
    Curcio's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    155
    Character
    Tori Yasa
    World
    Mateus
    Main Class
    Marauder Lv 70
    I can understand their concern about class stacking. It's to prevent having 2 Paladins, 2 Warriors, 2 Bards, 2 BLMs, etc.

    For healers, it's not a big deal. In any content that matters you generally see groups running with WHM/SCH.

    Tanks is another story. You often only see double paladin as of 2.0. With the 2.1 changes, Warrior got a huge boost not only in tanking capability, but they got BRD's RoD debuff AND can increase slashing damage. You want to take a Warrior for variety.

    DPS is hit or miss. It shouldn't be hard to find varied DPS in the game for coil groups. It sucks for premades that already ran dual bard or dual blackmage, but I can see WHY SE wanted more variance in the parties. Bringing only 1 melee sucks, there should be incentive to have both Monk and Dragoon in a party. That's just my thought on it though.

    I do feel, however, that instead of NERFING Limit Break guage, they should INCREASE the Full Party stat bonuses a group gets if it's completely varied. Boost how much STR, DEX, MND, INT, and PIE a group gets if everyone's a different class. Bam. Not only are you not screwed in Twintania limit break building, and not only do you have classes that can completely support one another, but your stats are increased. I'm not saying it has to be a huge increase, but any increase is a good increase.
    (1)

  3. #13
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    You mean, they indirectly made Coil a little harder if you rely on class stacking? Yoshida has always been against the stacking of classes and this goes back to 1.0 when it happened in most end game content (mass of BLMs in Ifrit for example).

    Now, you are encouraged to actually make use of a Paladin + Warrior, rather than 2 Paladin or 2 Warrior. 2 Bards is also something you should do with caution. I expect a reasoning behind this is to give a good reason for players to let others play jobs they want to play, rather than forcing them to play a specific job so that they can actually do content. They could have provided bonuses for mixed party setups, but then the balance would come with a reduced amount of that stat bonus you get in other situations. All this really means is that, if you want to class stack, you should be prepared enough that you cannot rely on having the LB available - it's a crutch action, not something to always utilize.

    I say this knowing that it will also affect my own Coil group; we often use 2 BRDs, and also have 2 of us on DRG (because we like to play the jobs we want to rather than what works the best).
    (1)

  4. #14
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I just like that the best way to fill your LB gauge is to play like shit and almost let people die.
    (6)

  5. #15
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ReithDynamis View Post
    Face it, too many parties would neglect someone simply cause they weren't a job they could stack such as Bard or Paladin. This left alot of jobs pigeon-holed. This change is SE's answer, now to you and others may agree its subjectively the wrong answer. You do realize from the get go the vision for FFXIV was party diversification, they didn't create jobs simply so they could be sidelined...
    What about the static groups who have doubles of things because that's what our members want to play? It's got nothng to do with deliberately side-lining people and everything to do with wanting to encourage folk to play what they want. If that means we bring 2 PLDs or 2 BLMs or 2 MNKs or 2 BRDs (all things we do regularly), then that's what we do. The LB change is ridiculous and depending on the severity of the nerf could seriously hinder a party's ability to complete content.

    Bring the player, not the class. We shouldn't be forced to bring one of everything to ensure optimal use of LB.
    (5)

  6. #16
    Player
    Heartwire's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Kittencorpse Bbq
    World
    Odin
    Main Class
    Lancer Lv 50
    Only people that rely on class stacking are going to notice this, people who play mixed and just clear things no matter how their setup is, won't see any difference.
    You people act like they NEED LB's to clear encounters while you know well enough that it's not the case.
    If you rely on the LB to clear encounters, you should re-evaluate your groups performance.

    This just encourages people to have more variety in their group setups, which honestly, it not a bad thing if you ask me for the community.
    People get being excluded from raids and what not, just because they are playing a class that isn't as viable as other's, which is something the devs apparently frown upon(and so do I)
    I'm all for this change to be honest.

    I'm not saying every group that has multiple of the same class is stacking purposely and excluding other classes, but it seems most actually are.

    All in all though, I think people who are against it are severely overreacting.
    (1)
    Last edited by Heartwire; 12-16-2013 at 03:17 AM.

  7. #17
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    This change kinda makes sense, as Yoshi has confirm the incoming of Hybrid Jobs and there are 2 slots in a party make up that is designated for them. I guess he wants us to get used to not stacking Jobs and having 1 of each Job to make the game more balanced.

    my thoughts on it
    (2)
    "You cannot simultaneously prevent and prepare for war."

  8. #18
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    I thought the game already had this mechanic.

    But it's a welcome change. I'm tired of all these ignorant groups who think they have to stack up on certain classes.
    Only reason why they have double classes in the first place is because they were ignorant bias against another.
    (2)
    Last edited by Wolf_Gang; 12-16-2013 at 03:25 AM.

  9. #19
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    im 99.99% sure that no one will even notice the difference with only 2 duplicate classes.
    IF you go with 4 of the same class then you'll notice something.
    He said slower, slower can mean 0.5% slower or 50% slower, so hold your horses before complaning.
    (1)

  10. #20
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I think they're trying to combat the issue that not every job can compliment each other when double stacked.

    Barb + Bard = Easier silence / more songs
    Black Mage + Black Mage = Massive AoE / Burst Damage

    Other classes when stacked together don't give such a strong advantage. (Enlighten me if they do)
    Now there's a choice to make. If you want to double stack classes then your limit break charges slower.
    Pros and cons for everything!
    (0)

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