Most people aren't saying this is the greatest update ever, they're celebrating the idea that they're getting a lot of new content for a game they really enjoy.Not saying it does, but frankly it's nothing to write home about either. Like I said, I've seen larger content patches in other MMOs, not sure why people are treating this as the holy grail of content patches. For example, Eve's Apocrypha update utterly dwarfs what's coming in 2.1
The fact that one thing is larger doesn't make another thing insignificant.
Last edited by zakalw3; 12-15-2013 at 10:12 PM.
Then perhaps you should learn how to stop reading selectively, and actually read my entire post, including the one I was replying to, where he said:
Or you know, you can just look up at the thread title, humbly named "Best Patch Notes from any game since EVER!!"
The part I quoted said " not sure why people are treating this as the holy grail of content patches".
I replied that "Most people aren't saying this is the greatest update ever, they're celebrating the idea that they're getting a lot of new content for a game they really enjoy".
I think you should take your own advice about reading comprehension. OP is one person, most aren't like him/her.
and the people I was referring to was people like the OP, your point?
On that note, I'd also disagree with your claim of "frankly staggering amount of content", 2 new dungeons and 1 pvp arena, some daily quests and a lolhousing system that the vast majority of the playerbase won't even participate in, is not what I'd consider "staggering".
At least not in a good way.
Last edited by Nica; 12-15-2013 at 10:48 PM.
Of course it's subjective.
On that note, I'd also disagree with your claim of "frankly staggering amount of content", 2 new dungeons and 1 pvp arena, some daily quests and a lolhousing system that the vast majority of the playerbase won't even participate in, is not what I'd consider "staggering".
At least not in a good way.
We were having a conversation.
Conversations have two sides.
Last edited by zakalw3; 12-15-2013 at 11:13 PM.
Crystal Tower
New Dungeon
2 New Hard mode dungeons
A bunch of story quests
Beast quests
Housing
PvP
Duty Roulette
Treasure hunt
And tonnes of gameplay adjustments
And so on...
That's pretty staggering, it's very significant especially considering the only efficient way to farm tomes was to spam the same dungeon over and over. At least now people will be able to make a choice.
And of course it's subjective, that's not the point either.
Again, we were having a conversation. Conversations have two sides.
CT and Pharos are the only 2 new dungeons, the 2 HM dungeon are not what I'd consider "new", rehashed is more like it.
Daily quests are just that, a few quests, PvP is nice, but 1 arena only, housing in its present form is practically vaporware for the vast majority of people. Treasure hunt I'd toss in the daily quest portion, as you are locked to 1 per 18 hours.
Duty Roulette is no more of a "content" than a new login menu would be, and game balancing is just that, balancing, if that qualifies as new content to you, then I have to say your bar for what qualifies as new content is set very low indeed.
Is it good? yes. Is it sorely needed? hell yes.
Is it staggering? other than the staggeringly terrible housing system, not in my book, not by a long shot.
Ok, I removed that post because I didn't want to bicker with you, you seemd more in the mood to tell me I was wrong than discuss it.
Still, as you've insisted...
Say what you want, it's still new content. You've not tried it yet, so you don't know how your experience is going to weigh up against what you know. You might find these dugneons to be the most fun you've ever had in game, the feel and changes made to them might surprise you and make you consider them more than worthy of the "new content" moniker.
Regardless, if we're going to be pedantic about it they're new content no matter how you spin it.
Yep, a few more quests to do each day to help add a little variety.
Little things add up.
This is a good thing.
And, again, you've not tried it so you cannot possible say that that "one arena" isn't enough.
It is also very likely the foundation for future expansions.
The addition of PVP in a FF game is a pretty big thing, too.
Not really.
I think the vast majority of people are actually in a position that small housing suits them and matches their FCs accumulated wealth.
Forums are the minority, that's a fact. I'm sure the housing math was done based on server/world wide stats, not just on those who frequent the forums.
Still, both sides of this is speculation, and regardless, the housing is still a large content addition.
Again, all these little things add up.
No, it's content. The dungeons that you run through on your way to 50 currently just feel like stepping stones, not something to revisit on a maxed job. Now, with DR, they're viable content you can revisit as a maxed job. This means you max job has been given new content to explore in a viable way, a way that actually adds to your own progress AND lets you help the community.
I have no idea how you can argue this isn't content or a GOOD thing.
A large amount of gameplay reblancing for the good of the game is a good thing. It is part of the content.
I have no idea why you're being so pedantic about it in an effort to put it down as a negative, but it feels like you have an agenda here...
It is staggering to me.
Right now, I log in and myth cap by running a single dungeon.
Then I go spam my profession/crafts for a while.
I might help my FC run Titan, or Coil.
Tat's pretty much it.
With 2.1 I'll be able to:
Daily quest
Daily treasure hunt
Farm/cfrat
Run end game dungeons
Run HM dungeons
Try my hand at Extreme primals and new trials
Explore the Crystal Tower
Hit Coil
Then, when I've capped my myth, or I'm feeling like I've done all I want with pve for the day, I can have a go at PvP.
To me, that's a lot of new content. I now have much more variety to a day spent in ARR, and that to me is a very good thing.
-
Post count reached, so here's an edit:
And /I/ swear they could add the actual best content patch of all time and you'd find a way to put a negative on it.
No, you've gone out of your way to express every single aspect of the patch as a negative thing to downplay its significance.
You have one example of a single patch for an extreme niche game to back this up.
-
And here we go again:
Stop being dishonest. It's there for everyone to see in clearly marked quotations. You took every single aspect of the new content and spun it as a negative, every single one.
"only 2 new dungeons"
"rehashed is more like it"
"just that, a few quests"
And so on...
You have very clearly made up your mind, and have a negative agenda.
Then you're being very silly and pedantic with your definition of "new".
DF makes old content that wasn't viable for progression of your max job, as content that is now viable for progression of that job. IE: tome acquisition. This means you have dozens of dungeons you can now use to progress while at the same time aiding those lower than you.
Is it new content in an absolute way? No.
Is it new content for level 50 job progression? Yes.
No, I simply offered the idea that most people don't consider the OP#s way of thinking as correct, therefore hinting he was an outlier of sorts, or inexperienced, or perhaps just sharing a minority opinion.
There are lots of reasons why many might consider this the best patch ever, and they're very easy to figure out.
Opinions.
Still unsure why you're having difficulty here.
It's a niche game, that's something even the devs admit and even revel in.
And yes, please do list more examples with proof, because for a content patch that isn't a paid for expansion we are getting a lot here, and your claim that it's small in comparison to the average is just not true.
Last edited by zakalw3; 12-16-2013 at 01:00 AM.
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