Quote Originally Posted by Hiroradius View Post
These changes were made for PvP purposes for arena class balance, and that sucks because they are screwing up our pve ability for pvp.. WoW did this often and remember after a couple of changes, suddenly people would not invite certain talent trees into raids, i.e., for a while arcane mages could not raid, then it switched to fire mages.. etc etc..

Most of what I'm reading as changes, except for the warrior changes, everything else really feels more centered around pvp. Monks got a huge buff, and their dps was already tops, dragoons were given vast improvements, but still most of this feels like pvp.
How is it centered around pvp when we will be using different skills for pvp?