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  1. #1
    Player
    Darxer's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Darx Zap
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60

    2.1 PvP: "Casting will always be interuppted upon receiving direct damage"

    Could someone better explain this? How are casters supposed to fight against a Monk? Or a Bard??
    (3)
    Last edited by Darxer; 12-15-2013 at 05:24 AM.

  2. #2
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    By running away. I have a feeling that while characters are in motion you won't be able to hit them, unlike world of warcraft. There are practically no snares in this game.
    (0)

  3. #3
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by reality_check View Post
    By running away. I have a feeling that while characters are in motion you won't be able to hit them, unlike world of warcraft. There are practically no snares in this game.
    How exactly do you run away from a bard.
    (1)

  4. #4
    Equanimity skill. Surecast. Beein protected by a bard / knockback by something if the paladin in front don't have the knockback imunity on (since not a single skill prevent of knockback apart that). You know, teamwork !
    (0)

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Sprint.


    /10char
    (2)

  6. #6
    Quote Originally Posted by NoctisUmbra View Post
    Sprint.


    /10char
    Weapon throw, sprint removed.

    But you tried

    Its all about usin the spells that will let you land your cast no matter what. That equanimity skill is there for a reason, unlock it first I'd say.
    (1)

  7. #7
    Player
    Darxer's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Darx Zap
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sygmaelle View Post
    Weapon throw, sprint removed.

    But you tried

    Its all about usin the spells that will let you land your cast no matter what. That equanimity skill is there for a reason, unlock it first I'd say.
    300 second cooldown on Equanimity. Thats 5 minutes.
    (0)

  8. #8
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sygmaelle View Post
    Weapon throw, sprint removed.

    But you tried

    Its all about usin the spells that will let you land your cast no matter what. That equanimity skill is there for a reason, unlock it first I'd say.
    So, what you're saying is casters will get 1 attack every 30 seconds or so, with a bonus 10 second window of attack time every 300 seconds. Oh, and I guess theres swiftcast, so theres an extra attack every 60 seconds.

    Not to mention that casters, as usual, have to stand still and don't get sprint. Oh, nor the fact that LOS is still a thing so enemies can just keep running through the caster until the surecast/equanimity times out. Yup, not imba in the least.



    So, based on what I've seen w/ this, instead of moving BLM away from sleep fo a legitimate PvP experience, SE has made it the central role. Black Mage will open w/ sleep, party will focus down an enemy in first 10 seconds, then enemy party murders BLM.

    Probably an over simplification, but as it stands it feels like that what it will boil down to.

    In other news, SMN will now be a PvE outcast (no thunder for crappy DOT reduction) and a PvP superstar (summon pet -> bio, bio, bio -> RUN LIKE HELL; swiftcast+blizz II for aoe bind if someone catches up).
    (4)
    Last edited by GilbertLapine; 12-15-2013 at 06:31 AM.

  9. #9
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sygmaelle View Post
    Weapon throw, sprint removed.

    But you tried

    Its all about usin the spells that will let you land your cast no matter what. That equanimity skill is there for a reason, unlock it first I'd say.
    Long ass cooldown on pretty much all of the PvP exclusive skills. Weapon Throw included.

    Also, I'm pretty sure every caster will find some time to get casts off. It's all part of the strategy. If more than one enemy is bothering you, then one of your teammates is exercising plenty of freedom.


    We'll see what strategies develop int he arena.
    (0)

  10. #10
    Player
    meJojo's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Dwindle Blight
    World
    Odin
    Main Class
    Fisher Lv 70
    Gonna enjoy picking on casters on my bard.
    (5)

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