tanks in swtor can go stealth and it was not arena battles. they "were" good till the nerfs hit like a ton of bricks.
tanks in swtor can go stealth and it was not arena battles. they "were" good till the nerfs hit like a ton of bricks.



the earlier poster is right. Tanks are usually given abilities that make focusing the tank first a priority decision any smart team would make. In some cases tanks even damage as well as other dps classes do. or mitigate insane party wide damage.


a gladiator cross classing all of the dps boosting abilities?
a marauder doing the same thing?
paladin...not sure...maybe we can stand there and stab people while being ignored because OMFG CASTERS OP KILL FIRST.
Last edited by saber_alter; 12-15-2013 at 02:26 PM.

A Dragoon cross classing all of the Warrior buffs and PvP CC abilities
i mean cover is kinda neat.... right?....right?

No one here played PVP in beta? PLD really ran through people in pvp....
I went over the roles of jobs in PvP today...I don't want to let out some strategy (hey, if I happen to face someone reading this I don't want them to know what I'm doing), but its going to be very interesting.
PLD and WAR are going to be very useful in PvP as far as I can see...all the classes will have uses, but finding a good sync and building a strategy will be key.
Look at the PvP skills again; some classes are being made to counter certain others. And some class's "normal" skills are going to be pretty key to winning
Last edited by PArcher; 12-15-2013 at 02:36 PM.
I'm going to protect the bards, mages, go for opposite team's casters and interrupt them. Going to Captain America lob them.

We'll, judging from the 2.1 patch notes from the lodestone front page, tanks will serve as hp/def boosting fighters with some classic stun utility.
I for one can't wait to sink my axe into a paladin..... Heh.... Sounds like fun to me.



lets not forget pacification prevents weapon skill use.
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