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  1. #11
    Player
    NyssaElf's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Saryn Aide
    World
    Midgardsormr
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kal-El View Post
    RoD has been nerfed so it's now smarter to have a WAR as MT or OT for the 10% damage reductions. Also takes away the need for a BRD for speed runs therefore giving melée DPS a chance.
    Hahahahahaha..nope they will just take 2 black mages
    (6)

  2. #12
    Player
    Leraje's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Dante Orpheus
    World
    Shiva
    Main Class
    Archer Lv 50
    Hmm as you would read through the entire adjustments you would have read that RoD will costs only 180 TP with 2.1 content. I personally think or I hope that SE will change it again so the effect becomes a bit more useful not as like the useless -10 % evasion debuff. For example +10% more critical damage for every monster who was hit by RoD ... But it's just an example for a good debuff. Because i don't see any good sides about the less evade rate of a monster hit by RoD. Another fact is that there's no gear or much information about the stat "evasion" anyway except in the skill "Featherfoot", where you get some % more evasion in a duration of 15 seconds. Thumbs up for originality SE ...
    (0)
    Last edited by Leraje; 12-16-2013 at 04:54 AM.

  3. #13
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    I'll be happy as long as I can still shoot and move and keep invigorate. I die from lag enough as is to even register as a decent DPS, and these changes haven't really effected how I normally play.
    (0)

  4. #14
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Leraje View Post
    Hmm as you would read through the entire adjustments you would have read that RoD will costs only 180 TP with 2.1 content. I personally think or I hope that SE will change it again so the effect becomes a bit more useful not as like the useless -10 % evasion debuff. For example +10% more critical damage for every monster who was hit by RoD ..
    yea lets nerf Bfb and Internal release but give +10% more crit damage for every mob hit....ok lol
    (0)

  5. #15
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    I think RoD was changed for PvP.

    Players evasion may be higher than mob evasion. But I may be wrong on this.
    (0)
    CLAIRE PENDRAGON

  6. #16
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Claire_Pendragon View Post
    I think RoD was changed for PvP.

    Players evasion may be higher than mob evasion. But I may be wrong on this.
    Did not Yoshi say that PvP should have no impact on PvE?
    (4)

  7. #17
    Player
    Chri501's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Bluud Lust
    World
    Ragnarok
    Main Class
    Archer Lv 50

    Blm/Brd still best SR

    SRs will be limited after 2.1 - Coil / Crystal Tower will almost put you at cap (200 coil and 200 Crystal Tower). Extreme Primal's will put you over the 450.
    (0)

  8. #18
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by ExiaQuanta View Post
    The changes arent really that much of a deal breaker for me. I mean I never really used RoD unless it was proc'd by Wide Volley.

    And as for the two cross class skills. Sorta saw it coming but eh, to me 10% isnt that much. BRDs already have a lot of crit from their equipment an stuff. Least i can still do Raging Strikes + Blood for Blood for a 30% dmg. better than not having blood for blood. I thought i was already doing pretty good DPS b4 i got blood for blood. With it being at 20%, my Hate bar sky rockets to quickly with the amount of burst DPS i was doing LOL.
    So you never used RoD, that's what made the diference for good Bards and bad Bards, don't worry thanks to the nerf no one will notice it anymore.
    Next thing i'll read is we get ballad taken away and people post they din't use it so np.
    (1)

  9. #19
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rose-Wild View Post
    So you never used RoD, that's what made the diference for good Bards and bad Bards, don't worry thanks to the nerf no one will notice it anymore.
    Next thing i'll read is we get ballad taken away and people post they din't use it so np.
    QFT

    ROD was awesome in Coil and SR but oh well...

    being the DD that does the least dmg while wearing a pink shirt is was i expected when i rolled an Archer >.>
    (2)

  10. #20
    Player
    L3xus89's Avatar
    Join Date
    Dec 2013
    Location
    Gridania/Uldaha
    Posts
    3
    Character
    Aldorian Liviagro
    World
    Cerberus
    Main Class
    Archer Lv 50
    Well anyway i am gonna miss the 12 sec recast on Shadow bind. I always used it to bind nr 2, and 3 marked mobs in dungeon`s.
    And especially when 2.1 releases (PVP) it would have been beast to be able to bind so your real dd skills can recharge, while runnning circles around a non-ranged enemy.

    Gotta say i hoped they added some movement slowing stats on a skill for pvp/pve.
    Probably did`nt happen because we would be to op again.
    (1)

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