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  1. #181
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Losing Thunder in the rotation won't be changing how you were playing that much.

    We'll still be way more fun and complex than a BLM ever will be.
    (0)

  2. #182
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Truedragon View Post
    ^^



    All I can say, is GOOD. We all saw this coming but for those too arrogant to know what is going on. While certainly skills do play a role, the reality is that many smn were doing so well because they had the WIND in their backs. The game mechanics favored risk free range dps and if you were not completely incompetent, you would be riding the train all the way to the bank. While other classes had to work hard and still had the wind in their faces.

    We all know this is true. No point in denying this. If you realize that the game mechanics were skewed towards you, then you also understand why they lowered your dps.
    What I know to be true is that SMN are still better dps than MNK, even though we have the wind against us now and you have it in your back.
    (1)

  3. #183
    Player
    Kryzen's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Mazus Valefor
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    This nerf was very needed... Even with it I am pretty sure we will still top the DPS charts. Just not by a 25% margin anymore. (boo freaking hoo). In return we actually gained a 1/2 potency AoE. Who cares if we don't regen MP, lets the bard songs become useful again.
    (1)

  4. #184
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    I'd still like to know the reasoning for just straight up removing thunder & nerfing the allagan feet into the ground...


    I'm more than grateful for the bane range buff (it was needed for a long time IMO), but still believe it should apply to more than 3 other enemies. The virus nerf I could understand because it forces us to be more careful about timing it in turn 5, the easy mitigation of death sentences being the main reason I could see for that nerf. I assume they allow us to keep Eye for an Eye as it is because it's got a longer CD, though tbh if they are going to give a 60 second safety cooldown on virus to an enemy, the same should apply so we can't keep E4E up 24/7 on the tank.

    But killing thunder & nerfing the feet? Why? Can we get a dev response to that please? At least it would stop all the speculation.
    (0)

  5. #185
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Boots aren't getting nerfed.
    (2)

  6. #186
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Seobit View Post
    Boots aren't getting nerfed.
    Really? I thought I saw that there was a change from crit to spell speed in the patch notes.

    Did they say somewhere they weren't going to do this after all?
    (0)

  7. #187
    Player
    horaiyo's Avatar
    Join Date
    Oct 2013
    Posts
    133
    Character
    Horaiyo Shirou
    World
    Malboro
    Main Class
    Arcanist Lv 50
    Yeah, they'll be reverting changes to healing boots/pants and casting boots. The translation makes it sound like they'll be reverting it back to the pre-patch stats.
    (2)

  8. #188
    Player
    heartlessly's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Conphas Yhar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Reading a lot of these comments makes me happy to see many of you share my sentiment. Summoner has been rendered useless. The class has honestly been turned into a derpy class for those looking to get away from the BLM for some fun pet time. This is a sorry excuse for a nerf for the sake of a nerf. Nothing was fixed and i would really just prefer my mytho points back so i can just become a BLM like everybody else. I've spent way too much time gearing and perfecting my class just to be on par with some of the end game BLM's on my server to now struggle to keep up with the afking semi-afk monks (after 2.1) next time you want to mess with a class just reset mytho or give people their invested money back because ive just wasted 2 and a half months on a now useless class (imo).
    (1)

  9. #189
    Player
    Eulogee's Avatar
    Join Date
    Aug 2013
    Location
    CO
    Posts
    18
    Character
    Sylvanis Windrunner
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by heartlessly View Post
    *snip* ive just wasted 2 and a half months on a now useless class (imo).
    That is a little extreme. First there is no way losing Thunder is going to render SMN useless, maybe less fun, but DPS wise people are already coming up with the math and it looks like it will be a ~8-10% loss. We needed the nerf. Though I think most of us agree this was a poor way to do it. as far as getting your money back, you enjoyed your time over the past few months I assume, so you gained entertainment out of it. Lets say a mmo closes its doors, should they have to refund every players lifetime of subs, because they ruined there future fun? Of course not. If you no longer have fun by all means cancel, but I think it a bit absurd to think you are owed money because something changed. I played WoW, they changed it, it sucks now, canceled my sub and moved on. That my friend is life.
    Quote Originally Posted by xxalucard View Post
    I'm more than grateful for the bane range buff
    Yeah I think this is getting overlooked. It will be a good improvement. Now if they would remove that pesky 3 mob cap.
    (0)
    Last edited by Eulogee; 12-17-2013 at 12:50 PM.

  10. #190
    Player
    heartlessly's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Conphas Yhar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Well i wouldn't sell you a car then tell you to bring it in for a mandatory recall and reissue you the same car without doors while giving you the excuse "it weighed too much for the roads". Your car was nerfed, money please.
    (0)

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