I'd still like to know the reasoning for just straight up removing thunder & nerfing the allagan feet into the ground...


I'm more than grateful for the bane range buff (it was needed for a long time IMO), but still believe it should apply to more than 3 other enemies. The virus nerf I could understand because it forces us to be more careful about timing it in turn 5, the easy mitigation of death sentences being the main reason I could see for that nerf. I assume they allow us to keep Eye for an Eye as it is because it's got a longer CD, though tbh if they are going to give a 60 second safety cooldown on virus to an enemy, the same should apply so we can't keep E4E up 24/7 on the tank.

But killing thunder & nerfing the feet? Why? Can we get a dev response to that please? At least it would stop all the speculation.