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  1. #11
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by NeonC View Post
    Yeah Bards have it easy, though we can not sprint out of AOE. No range DPS should do more than melee, that is just strange. I play Monk/Bard/Smn for dps and and never complained that my dps was low or I had to drop even lower as a bard. As a summoner though you just apply dots and watch the damage, a little unfair imo. Hell, Bards don't even use Allegen gear, all our bis are basically 90% myth at least smn can rock the cool gear :/ Still with that said removing thunder is a bit puzzling, not the end of the world but why not just adjust potency of existing spells?
    We have sprint, because we have lower health and cast bars unlike you guys. In the case of bards, you can dps as you run without speed loss.
    Summoners use mostly myth gears thanks to our accuracy cap (3 allagan in recent BiS)
    Yes, we apply DoT's but we hardly sit around and wait (the good ones atleast)
    They didn't want to change the class itself, something most of us would have preferred.
    Replying to your secondary post, SMN wanted thunder because it adds variety and more of a skill cap to the class. That's the number 1 issue for most people.
    (1)
    Last edited by PriyaJugulataris; 12-17-2013 at 04:12 AM.