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  1. #1
    Player
    Kalandros's Avatar
    Join Date
    Aug 2013
    Location
    Girdania
    Posts
    372
    Character
    Kalandros Shadowsun
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Stupified View Post
    I understand what SE was trying to do. Make SMN better AOE and worse ST to allow MNK and BLM to better compete single target. But heres the thing, you took a SMN into coil because though they had no real advantages in burst dps checks, their overall great DMG made up for it. Now that BLM and SMN will be roughly competitive ST dmg, AND even though SMN might be better at AOE (there are very few endgame situations where AOE is truly a challenge), might as well just Go/Bring BLM for all circumstances. Seems all SE looked at was what they wanted certain job roles to be, not how it translated to overall endgame need.
    All I read here is uninformed assumptions
    All I read here is boring whining without anything to back up the claims

    BLM is getting their own balancing with the fixing of umbral/astral and mana so that they can't do their usual burst tricks. They still have burst, just less frequent
    SMN is getting their own balancing with removing a THM dot.


    Twintania pull used to go, on the 3 scourges:

    BLM opens up on one then triple flares the lot
    SMN dots one up, (I like to miasma II the lot before contagion), Contagion, Banes, shadow flares, spend your Aetherflow stacks, get another 3 stack and use it up if you want, dot up twintania while your dots are up on the 3 scourges

    So far you haven't needed to ruin spam.

    Also pushing Twintania to drop the first Neurolink is all dependent on the DOTs I put - we call dps to stop at 89% right after a Death Sentence. When DPS is called to stop - I open up all my dots + contagion and shadow flare and then we wait for the ~10 second mark before DS for everyone to continue DPS and push her to drop neurolink and do a Death sentence before the first meteor - this way, the MT can go in each conflag to avoid death sentence for the entire conflag phase and only worry about virus during Twisters and the last phase.

    I don't know about you, but I quite enjoy this way of controlling the DPS. I got my role in my group.

    Things will be slightly different for Twintania with the Virus nerf, but other than that, my own role is unchanged.
    (0)

  2. #2
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Stupified View Post
    I understand what SE was trying to do. Make SMN better AOE and worse ST to allow MNK and BLM to better compete single target. But heres the thing, you took a SMN into coil because though they had no real advantages in burst dps checks, their overall great DMG made up for it. Now that BLM and SMN will be roughly competitive ST dmg, AND even though SMN might be better at AOE (there are very few endgame situations where AOE is truly a challenge), might as well just Go/Bring BLM for all circumstances. Seems all SE looked at was what they wanted certain job roles to be, not how it translated to overall endgame need.
    But BLM will still not be competitive in ST damage, and MNK will only be competitive in fights that involve a lot of pure stand-up DPS. (T1 and T2)
    (0)

  3. #3
    Player
    xardus's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Xardus Xarstealth
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RaideDuku View Post
    So, out of curiosity, I went and tested the nerf. Since damage values on ruin aren't changed, this was actually simple. I timed how long it took to cast thunder and the effect's duration. I then cast thunder on a target and spammed ruin until thunder ran out. On the second target, I simply spammed ruin for the same duration (yes, including the time it takes to cast thunder). I did this 100 times to make sure I had a decently sized test pool. Here is a screenshot of the typical difference of damage. The target on the right is the thunder + ruin target. Target on the left is ruin only for the same duration:

    So , yeah. So much for SPAM RUIN MOAR. Keep in mind that's 20.42 seconds (give or take a half a second of human reaction time) of damage. Imagine a Titan HM, or coil bosses, and the amount of damage loss is staggering.
    its a quiet small difference but there is! in a normal boss fight u have to refresh ur rotation about 6 or 7 times,so this difference as to multiplyed by that number...and yes its a big difference now
    (0)

  4. #4
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RaideDuku View Post
    So, out of curiosity,

    So, yeah. So much for SPAM RUIN MOAR. and the amount of damage loss is staggering.
    ^^

    Summoner got destroyed this patch
    All I can say, is GOOD. We all saw this coming but for those too arrogant to know what is going on. While certainly skills do play a role, the reality is that many smn were doing so well because they had the WIND in their backs. The game mechanics favored risk free range dps and if you were not completely incompetent, you would be riding the train all the way to the bank. While other classes had to work hard and still had the wind in their faces.

    We all know this is true. No point in denying this. If you realize that the game mechanics were skewed towards you, then you also understand why they lowered your dps.
    (2)

  5. #5
    Player
    Karnage720's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Karnage Dragorian
    World
    Leviathan
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Truedragon View Post
    ^^
    /snip
    This might be one of the most idiotic things I've read on the forums for a while. SMN isn't BRD. Bard is easy to play. You have to be REALLY dumb to be a bad Bard. Summoners, however actually requires skill and competency. There are A LOT of bad SMNs out there. I would say more than 60% of SMNs are trash. Just go DF and see how many of them use Ifrit post 45 as opposed to Garuda. A good SMN will be top or close to top DPS, a regular one, meh. A bad one? Bottom DPS. You? You are probably the ruin spammer SMN going by that asinine comment.
    (3)

  6. #6
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Karnage720 View Post
    This might be one of the most idiotic things I've read on the forums for a while. SMN isn't BRD. Bard is easy to play. You have to be REALLY dumb to be a bad Bard. Summoners, however actually requires skill and competency.
    In denial much? Oh those bitter tears taste so sweet.

    Quite obvious that you are in denial much. This isnt about difficulty to play. This is about ranged dps being completely risk free. Like you hardly ever get attacked. You hardly ever have to run for AoE. You hardly ever have to stop attacking. You_dont_have_risks_like_melees_do.

    So what if you are more difficult to play than Brds? That higher difficulty already translated itself into higher dps unless you think Brds outdps Smns. You were already being rewarded and still will be higher than Brd dps. But do keep those bitter tears coming.

    And at least stop calling me names, will you. Try to keep it civilized.
    (0)

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Truedragon View Post
    This is about ranged dps being completely risk free. Like you hardly ever get attacked. You hardly ever have to run for AoE. You hardly ever have to stop attacking. You_dont_have_risks_like_melees_do.
    Everything past HM Ifrit would like to have a word with you.
    (1)

  8. #8
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Truedragon View Post
    ^^
    All I can say, is GOOD. We all saw this coming but for those too arrogant to know what is going on. While certainly skills do play a role, the reality is that many smn were doing so well because they had the WIND in their backs. The game mechanics favored risk free range dps and if you were not completely incompetent, you would be riding the train all the way to the bank. While other classes had to work hard and still had the wind in their faces.

    We all know this is true. No point in denying this. If you realize that the game mechanics were skewed towards you, then you also understand why they lowered your dps.
    Didn't require debuffing summoners, required buffing melees or as we talked about in other threads, changing boss mechanics to affect ranged as well. Btw, we are still preferred thanks to lack of change in Boss Mechanics. Melee tears for days. Don't know what happened in the last couple of hours, but get it together and shut it down.
    (2)
    Last edited by PriyaJugulataris; 12-17-2013 at 03:44 AM. Reason: Grammar

  9. #9
    Player
    Truedragon's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Truedr Mercer
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by PriyaJugulataris View Post
    Btw, we are still preferred thanks to lack of change in Boss Mechanics. Melee tears for days. Don't know what happened in the last couple of hours, but get it together and shut it down.
    What if they made slight adjustments to boss mechanics...

    I mean, are you playing the game right now? No? Yes?
    (0)

  10. #10
    Player
    PriyaJugulataris's Avatar
    Join Date
    Nov 2013
    Location
    Limsa
    Posts
    170
    Character
    Princess Priya
    World
    Goblin
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Truedragon View Post
    *post*
    till T5 Coil, there are no changes so far.
    EM Primals wise,
    Titan is basically a mine field and seeing as there are going to be sweet spots that are safe, ranged DPS are more likely to do damage in this situation.
    Garuda has adds to be dealt with, but seems to be more melee friendly, but if plumes are once again present, people are going to want classes that do good AoE (at least at first).
    Ifrit is the one EM primal that I can't comment on, because it honestly seems the same but they can't have done that because it would be too easy.
    Ultima has plentiful AoE's going around and so you're not getting good uptime as a melee class on it.
    So yeah. I feel pretty secure in saying that ranged is going to be preferred due to less boss mechanics and more uptime on bosses.
    Quote Originally Posted by Truedragon View Post
    *post*
    You see here's the thing. The only reason I'm even engaging with you on this matter is because you came into this thread to rub it in on people's faces that they got nerfed and you relished that due to some perceived injustice against in a videogame. So I took the liberty of reminding you of some harsh realities. It's not really arrogance because I'm not prideful about it, it's rubbing the harsh realities in your face. Kinda sucks doesn't it? Treat others how you want to be treated.
    Quote Originally Posted by Truedragon View Post
    Please do keep that attitude up. See how far thats going to get you rofl. Go ahead and keep preferring ranged. See how many times they can nerf your classes untill you get the message.
    And I am rubbing the harsh reality of the nerf hammer in your face. It is ppl like you who caused the nerf hammer to begin with.
    No one really caused a nerf, the developers saw the numbers and made their choices. If you honestly think that players have that much of a say, well you're naive. Society wise people will complain and wish for the downfall of others but that's because of entitlement and competition being taught in most if not all educational spectrums within modern society. Attitude-wise, you're the one who joined a thread to poke others for your own schadenfreude needs. Also, thanks to re-balancing, should another major rebalance come out, monks are probably gonna be up there as well.
    (2)
    Last edited by PriyaJugulataris; 12-17-2013 at 04:21 AM. Reason: This person really just wants to fight....

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