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About spell speed... am I the only one that sees an increase value of the stat ? I mean... since we have to cast more ruin 'cause of the removal of Thunder... more spell speed can't hurt us ?
You need so much of it to see a difference in summoners. That is why I see it as useless because I can focus on other skills that can have a greater impact to results.
Yoshi has already said Summoner was top dps before the nerf and is still top dps after the nerf. They did this to avoid nerfing the actual summoner DoTs.
^^
All I can say, is GOOD. We all saw this coming but for those too arrogant to know what is going on. While certainly skills do play a role, the reality is that many smn were doing so well because they had the WIND in their backs. The game mechanics favored risk free range dps and if you were not completely incompetent, you would be riding the train all the way to the bank. While other classes had to work hard and still had the wind in their faces.Summoner got destroyed this patch
We all know this is true. No point in denying this. If you realize that the game mechanics were skewed towards you, then you also understand why they lowered your dps.
Well, stop acting like playing monk was 1000000000% harder. It was not. But we never said we didn't need a nerf, what we're complaining about is the removal of a spell 'causing our gameplay to be less fun. They could've just nerfed some number without removing anything.
Whatever.
@paradigmfellow well... with Selene's buff, the trait buff I sometimes had a GCD of 2,1 sec ... that is quite nice. But I guess you're right.
This might be one of the most idiotic things I've read on the forums for a while. SMN isn't BRD. Bard is easy to play. You have to be REALLY dumb to be a bad Bard. Summoners, however actually requires skill and competency. There are A LOT of bad SMNs out there. I would say more than 60% of SMNs are trash. Just go DF and see how many of them use Ifrit post 45 as opposed to Garuda. A good SMN will be top or close to top DPS, a regular one, meh. A bad one? Bottom DPS. You? You are probably the ruin spammer SMN going by that asinine comment.
In denial much? Oh those bitter tears taste so sweet.
Quite obvious that you are in denial much. This isnt about difficulty to play. This is about ranged dps being completely risk free. Like you hardly ever get attacked. You hardly ever have to run for AoE. You hardly ever have to stop attacking. You_dont_have_risks_like_melees_do.
So what if you are more difficult to play than Brds? That higher difficulty already translated itself into higher dps unless you think Brds outdps Smns. You were already being rewarded and still will be higher than Brd dps. But do keep those bitter tears coming.
And at least stop calling me names, will you. Try to keep it civilized.
Didn't require debuffing summoners, required buffing melees or as we talked about in other threads, changing boss mechanics to affect ranged as well. Btw, we are still preferred thanks to lack of change in Boss Mechanics. Melee tears for days. Don't know what happened in the last couple of hours, but get it together and shut it down.^^
All I can say, is GOOD. We all saw this coming but for those too arrogant to know what is going on. While certainly skills do play a role, the reality is that many smn were doing so well because they had the WIND in their backs. The game mechanics favored risk free range dps and if you were not completely incompetent, you would be riding the train all the way to the bank. While other classes had to work hard and still had the wind in their faces.
We all know this is true. No point in denying this. If you realize that the game mechanics were skewed towards you, then you also understand why they lowered your dps.
Last edited by PriyaJugulataris; 12-17-2013 at 03:44 AM. Reason: Grammar
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