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  1. #1
    Player
    RexValentino's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    81
    Character
    Valentino Amore
    World
    Balmung
    Main Class
    Marauder Lv 50
    edited due to horrible wording and lack of thought before posting ... apologies XD

    I do think there are too many forced puns, memes, cultural references, etc. that don't really do much but distract from the in-game lure that has already lost a lot of its feeling since 1.23 became 2.0.
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    Last edited by RexValentino; 01-22-2014 at 02:44 AM.

  2. #2
    Player
    Wolfandre's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    276
    Character
    Wolfandre De'asura
    World
    Siren
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by RexValentino View Post
    They did sorta crap all over whan 1.0->1.23 had going for it. If i see one more forced cultural reference i'm going to explode ;p (seriously, when quest are so easy and it is one forced witty play on word after another ... with none of it connecting to the main story or feel of the world ... it sucks!)
    A game can tell its story through its mechanics and wordplay. It can. But they are simply not doing that with FFXIV. I can't think of a modern MMO that does do that. The mechanics are there to make an enjoyable game that is accessible by all, and the wordplay is to make it relate-able by all. That isn't lore, that's just design style.

    Lore is the story, setting, the background, the flavor. Why is that cat man picking on other cat men but not cat girls? Why is that giant guy blue and THAT giant guy red? Where did those little people come from and why do they live here but not over there?

    Lore is not how certain aspects of design decisions make you feel and it is not a direct influence of how you play the game.
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