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Thread: CT loot lockout

  1. #11
    Player
    Roflcoptorz's Avatar
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    Aug 2013
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    57
    Character
    Valkyrie Bloodbaine
    World
    Famfrit
    Main Class
    Lancer Lv 66
    Hey believe me I'm all for raiding just for fun, raiding to get friends geared, and raiding for progression. But let's face it. If players have no ability to "progress" (whether it be gear upgrades, gearing an alt, vannity, etc) the vast majority simply won't do it. Sure I'd do it for fun a few times, but then it stops serving a purpose. MMOs are about progression. Without that, they cease being fun for a vast majority of people. What the thread is about it the fact that the loot lockout KILLS any chance players have of progressing. How many times would you be willing to run CT when 2/3 of the players are not your friends, leave once they get loot, and you don't even have a chance at getting loot? 2? 10? 20? Eventually, CT is not going to be new and fun. People will get their one piece and leave because they have no connection to the other 16-23 players they were FORCED to raid with.
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  2. #12
    Player
    Roflcoptorz's Avatar
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    Aug 2013
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    Character
    Valkyrie Bloodbaine
    World
    Famfrit
    Main Class
    Lancer Lv 66
    You may not like this fact. And you may even be in the small minority who will not do this. But it doesn't change the fact that this will be the case for a large majority of players. Just because you personally think this is "mean" and I am a bad player for thinking it, don't change the fact that it will happen. If SE doesn't change the system, and it doesn't happen, and there aren't threads complaining about it, then I'll admit I was wrong. But I wouldn't hold your breath. Just like housing, SE is gonna have one he'll of a headache dealing with this.
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  3. #13
    Player
    NRhodes's Avatar
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    Sep 2013
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    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    Really? I don't get the point of the subject here? Funny.

    And please tell me how it KILLS any chance to progress for players? Last I checked upgrading a piece of gear, by your posts standard Roflcoptorz is progression through gear. If they have no connection to the other players and leave, that is their choice. That is what the Duty Finder is for.
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  4. #14
    Player
    Roflcoptorz's Avatar
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    Aug 2013
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    57
    Character
    Valkyrie Bloodbaine
    World
    Famfrit
    Main Class
    Lancer Lv 66
    Yes, and my point was simply to identify the problem that duty finder groups are going to consistently face.
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  5. #15
    Player
    Warkaiser's Avatar
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    Aug 2013
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    Character
    Kami Kaiser
    World
    Lamia
    Main Class
    Archer Lv 50
    @NRhodes

    You're clearly not very bright, so I will try to do dumb this down for you.

    If a 1 item loot lockout for CT per week was implemented on a per job basis, rather than per character, and there being 10 pieces (just armor and accessories, assuming you have a +1 weapon relic already) per job, that is still 2 1/2 months to get all of that gear. The number of jobs you're doing it with would have no impact, it would still take 2 1/2 months. With content updates coming every few months, such a system would make sense.

    With the current system of 1 per character though if you did want to gear out all 9 jobs, then youre looking at about 21 months to get full CT gear. 21 months just to be able to access 2nd rate gear for all jobs? Yeah, sounds like a great idea.

    If you can't understand how ridiculous all of the lockouts on a per character basis, rather than per job, and actually think such a system results in being "geared to the teeth" in a week, you have some major issues.
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  6. #16
    Player
    NRhodes's Avatar
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    Sep 2013
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    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    @Warkaiser

    Aww, poor baby got a nerve pinched?

    Dumb it down for me? Lawl. Let me take it Barney-style for you so you understand clearly how obscenely oblivious you are with a system I call FFXIV Hooked on Phonics for Warkaiser-esque Players.

    Now: If you read ANYTHING I previously posted without a short skim-through, you'd see that I mentioned quite positively that while a lot of raiding players and progression-based players have "alts" they are seldom played. Wanna know why? Because their raid team has no use for their Alts. Any child with a Kindergarten education would understand that. So tell me, what is the need with gearing them.

    ALSO a tip that you missed so I will bold it and make it CAPs for you: iLvL80 GEAR IS VANITY TO MOST AND WILL BE EASILY REPLACED BY MYTHOLOGY GEAR NOW WITH THE CAP INCREASE MUCH FASTER THAN GRABBING A FULL SET OF 80 GEAR
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  7. #17
    Player
    NRhodes's Avatar
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    Sep 2013
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    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    Oh! And don't let me forget the handful of people who will sit back and enjoy playing all the DoW/DoM classes: You still will get your iLvl 90 gear much faster than a full set of 80 gear, dry your tears.
    (0)

  8. #18
    Player
    Warkaiser's Avatar
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    Aug 2013
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    Character
    Kami Kaiser
    World
    Lamia
    Main Class
    Archer Lv 50
    You should probably stop drooling all over yourself in a fit of rage long enough to do some VERY simple math kid. Replaced by Myth because of the new cap? You're kidding right? You're still looking at 2, almost 3 months for a full set per job.

    BC gear? IF you're lucky and getting 1 sure piece per week, you're still looking at the same number as CT. Though due to RNG your average player isnt even getting 1 piece per week for their primary job. Some have been going a couple of months now and still have not gotten a drop for their main job.

    Even if combining 80 and 90 gear from all 3 sources, you're still stuck around 1 month per job, and that's only IF you are actually getting a few drops from BC, which you can never be sure of.

    Now please go learn how logic and basic math work, rather than spouting off nonsense before bothering to reply again. You're only making yourself look more ridiculous.
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  9. #19
    Player
    NRhodes's Avatar
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    Sep 2013
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    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    @Warkaiser AGAIN

    Lol you're funny child. Funny that you mention or rather blame RNG. True, some classes don't get drops (i.e. my healer main) from BC. BUT one contributing factor you aren't factoring in is the fact healers, if geared for BC and mildly skilled, don't need the gear. It's just a token of appreciation honestly. If you have a group that is above a 3rd grade education level and can dodge mechanics, albeit with no lag issues, you can easily heal BC in basic DL/Relic to at a minimum T4. Oh and before you spout nonsense about gear drops for other classes, healers by far about the only ones suffering from "lack of drops" in BC.
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    Last edited by NRhodes; 12-17-2013 at 03:30 PM.

  10. #20
    Player
    NRhodes's Avatar
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    Character
    Blizz Bear
    World
    Exodus
    Main Class
    Astrologian Lv 60
    Oh and since you are some wizard mathematician right now, let me clear something up for you. And I quote from you, RNG would dictate whether or not you even see a drop in CT or BC and thus seeing as though Mythology pieces are guaranteed to you via the vendor, you again would not only benefit more but gear yourself quicker in Myth gear. And thus again your pathetic attempt at trying to knock me down is all but not, though leave it to a Lalafel to always fight an uphill battle lawl.
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