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  1. #881
    Player
    AmnesiaHaze's Avatar
    Join Date
    Sep 2013
    Posts
    291
    Character
    Amnesiahaze Conjurer
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by OldGeezer View Post
    Oh you do have a chance concurrent with all the other 100+ member FCs out there. It's just not a big one, hence the need for high prices and depreciating lottery so your FC has a shot down the road after the bigger FCs get theirs.
    honestly at the current terms i dont want such house, nobody can expect all the clanmates to invest all their gil into something such as a house , i was fine without one and will be now too , what makes me upset that something that was hyped so much as new game feature and indeed could be a nice social side-activity added to the primary game - has become something that is out of reach

    and what if you contribute all your gil and get kicked out of a FC ? you gotta farm gil for 6 months again to get access into a house ? sorry this is a joke

    im happy for you and your FC that you can afford it , let me know if it was worth all the gil once you get your house
    (1)

  2. #882
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Okay, so we're going to equivilate FC housing to Coil, let's have a look:

    Quote Originally Posted by TrystWildkey View Post
    [...] It doesn't take 6 months on one but 2 weeks on another before Coil is available.[...]
    Why?

    Because Coil is an instanced dungeon. The DF is required to queue a full party in line to wait for the first available opening if the instance server as at its limit. The dungeons have a timer to mitigate this wait by ensuring a maximum possible wait before an opening comes up (whether this wait is 'acceptable' is subjective and circumstancial). The content is meant to be passed through, sort of like an amusement park ride; it only lasts for a set amount of time, and to go again you have to go back in line and wait again.

    if the circumstances for Coil are obviously the same as how FC housing should be, does that mean you want there to be a line you and your fellow FC members have to wait in to get into your FC Housing, and a time limit before you're all kicked out so another FC can enjoy their FC housing? Probably not. So that system that allows for 'everyone' to 'enjoy' Coil isn't likely going to work for FC housing. Especially if you wanna throw in that weekly lockout thing that coil has.
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  3. #883
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Way to miss the point a few people.

    The point is, why should content of any kind have different thresholds for entry based on your server. And I mainly brought that up because I'm getting really tired of seeing people on low priced servers dismiss the pricing as trivial.
    (6)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  4. #884
    Player

    Join Date
    Aug 2013
    Posts
    266
    Quote Originally Posted by Welsper59 View Post
    ^^ Many of which consist of dozens (or hundreds) of players. It's not very unreasonable of a price when you look at it from a group stance. Unfortunately, most people don't look at it from that angle... only concerned about what ONE person can afford (themselves).
    because content is content doesnt matter if its raid content or fluffy content its all content we pay for and we should all be able to experience.
    (4)

  5. #885
    Player
    Darus's Avatar
    Join Date
    Oct 2013
    Posts
    174
    Character
    Darus Skybound
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by TrystWildkey View Post
    Way to miss the point a few people.

    The point is, why should content of any kind have different thresholds for entry based on your server. And I mainly brought that up because I'm getting really tired of seeing people on low priced servers dismiss the pricing as trivial.
    I have to earn 10 times the normal amount for a shack after earning 2 million since launch and then spending some on equipment to keep up leaving 1 million for FC house donation. I pity you though, your server requires 20 times the price! ... We must rob those 10-19 people that SE is scared of buying houses!
    (0)

  6. #886
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Cole View Post
    I actually see this as a valid comparison. Even on really old games where equipment would take forever to get. (like everquest.) the spawn rate of rare's could be anywhere between 1 day and day 5 days. but it wasn't on server A this spawn took 1-5 days, and server B this spawn took 5-10 days.

    point being, just because some people saved up/farmed gil on one server doesn't mean they should be treated more unfairly as a population.
    it really does sound just more and more like a "too much gil on this server! must do something to get them to spend it!"
    There are economic differences between servers though, which is what they seem to have based that off of. The value of 1 gil on my server is vastly different than the value of 1gil on Hyperion, for example. Players, including legacy ones, don't all spend time making gil. Hell, many NEVER spend time doing that. Yet they somehow feel like their lack of effort to acquire funds equates to getting anything they want. This isn't the case for everyone, obviously. Some do put in the effort, but just can't meet the requirements. Most likely because either too few are helping, they're inefficient about it, or they're just in a bad state economically.

    It's just ridiculous to see people complain about it taking more effort for some servers to get FC housing (of whom have a greater abundance of gil circulation). In another perspective, assume that all servers were the same price. Let's say for gil value on Server A, 1 million is equivalent to 100k on Server B. Why should people of Server A have an easier time acquiring necessary funds compared to Server B? Especially considering Server A already had a significantly high amount of gil in circulation from the beginning. It's the exact same argument that's being shared here, with the current situation. Are they right about the difference in cost reflecting inflation? I don't know. They might very well be wrong about that information. No one knows for sure, and really the most reliable source is SE themselves.
    (0)

  7. #887
    Player
    Nimhtaru's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Nimh Nifleheim
    World
    Coeurl
    Main Class
    Thaumaturge Lv 50
    @Welsper

    Please, please stop trivializing other people's effort and time. You may not consider 3 months of farming for one item to be much, but others do. Also, top-tier weapons like you got from farming dynamis is not comparable to a feature which SE claimed most if not all players would be able to access, while at the same time making vague references to the requirements from accessing said content; people who farmed dynamis knew what they were getting into and they were still able to participate in dynamis even if they weren't farming for the weapons. All I'm saying is that it's not analogous to the FC housing situation, and you shouldn't compare the two just because they're both grind-fests.

    And about CT/Coil; they were just asking you to imagine how you'd feel if you were being treated unfairly because of the actions of others, whose behavior is beyond your control. I think you knew that though, and were just being snarky to make the original point sound invalid.
    (6)

  8. #888
    Player
    Cole's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    17
    Character
    Cole Silentstar
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Welsper59 View Post
    Why should people of Server A have an easier time acquiring necessary funds compared to Server B? Especially considering Server A already had a significantly high amount of gil in circulation from the beginning.
    They don't, that's the issue, just because my server is legacy and has a very active and healthy economy doesn't mean I should have to go out and do the same fates and quests and crafting that you do on a new server 9 times as much to be able to enjoy the same content you do.

    in a few months time, when all of the large plots on your server have been sold and you're getting new ones, and no one on my server can afford to buy them yet so we get screwed for hardware, it'll be more apparent. In the really long run though i'm sure it'll balance out and in a year my FC will be able to finally get a plot that you guys have already had for 9 months.
    (3)

  9. #889
    Player
    Furesiya's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    L'iriya Khida
    World
    Lamia
    Main Class
    Arcanist Lv 50
    I'm actually surprised.. I mean I haven't read aaaaaaall the comments, way too many..
    but I haven't seen one person mention yet...

    If the prices will drop...
    Why the -hell- would anyone buy right now? Sure there will be a few that have to have it right this instant, but if prices will drop... Why not wait and save yourself and your FC millions for something that is luxury only. Not that most will be able to afford it even with the price drops. .. I just wonder if they will get those 'adjusting statistics' that they seem to think will happen as these three months pass.

    I just hope their 'much more affordable' for the personal housing isn't in -these- terms of affordability. I have to spend time making real life money to live and you know.. actually pay for the game its self. oTL
    (0)

  10. #890
    Player
    Absbot's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    2
    Character
    Absinthe Verte
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Naoki_Yoshida View Post
    What we realized from this survey was that the wealthiest players in each world had at their disposal an amount of gil that was considerably higher than one would imagine. In each legacy World, there are more than ten players in possession of over one hundred million gil. Even in non-legacy Worlds, there are a significant number of players with several million gil.
    The Dawn Drops caused this problem. When this happened, SE should have done server roll-backs. (also, if you intended to get the gil back from these people, you should not have revealed your plans...)

    Quote Originally Posted by Naoki_Yoshida View Post
    Those on a legacy World who have been unable to save gil
    I think you meant to say "Those on a legacy World who were unable to utilize the dawn drops exploit to it's fullest." (ftfy)
    (1)

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