Quote Originally Posted by Grundy View Post
And Still Precision and Hawk's Eye. Definitely open with Comrade In Arms and use Full Thrust to max your TP return per hit. Lancer is all about TP gain.

Speed Surge > Full Thrust (twice if needed) > Comrade In Arms > Full Thrust (5 or 6 times to max TP Bar) > Twisting Vice > Skull Sunder > Heavy Trammel > Skewer > Full Thrust (3 or 4 times to hit 2k+ TP) > Hawks Eye > Ferocity > Bloodbath > Doomspike > Death > Next mob.

Rinse and Repeat.

And that is without using Invigorate.

Lancer is awesomesauce.
Hmm with Invigorate II you dont need Full Thrust at all and you can get max TP in less hits running it and Lite does more damage. Though this is for NMs, I dont really remember the last time I soloed something on my Lancer aside from low rank NMs and I still found Lite to be of better use then Full, other stuff shouldn't require that much work to kill Twisting Vice, Heavy Trammel, and then Skull Sunder or Concussive Blow II (what I use now instead of Skull Sunder even with the increased TP amount, but really any 3rd Weapon Skill should suffice) is usually enough to take out any non NM mob with a few normal hits as long as it isn't something crazy like an Ogre. But everyone has there own style.