Quote Originally Posted by Peptaru View Post
Say mnk is 5-10% better than drg, but the LB builds fairly slower with two monks, having one of each leads to the same damage for the party. I'm okay with that. Too many people get hung up on personal DPS.
... You might well be ok with that, but you shouldn't be! This is a terrible change, as a fair number of fights are designed to lean heavily on LB as a core part of the group's strategy -- Ifrit and Garuda and potentially Titan depending on group composition, as well as portions of coil and dungeons where it might be a big part of how you want to approach the fight, even if it's not critical to success. I'm assuming you've seen the 2.1 trailer -- i doubt that the tactical use of limit breaks will be less essential on Ifrit extreme than hard.

This change doesn't eliminate the problem of groups playing favorites with flavor of the month classes -- it either exacerbates it, or at best, just complicates it. In the case that a class is really broken by changes (hi SMNs!) this means that they'll now be an albatross in otherwise-viable groups on fights where limit is a concern. How awful!