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Thread: Rain of death?

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  1. #1
    Player
    Mook_Mook's Avatar
    Join Date
    Dec 2011
    Posts
    211
    Character
    Mook Mook
    World
    Excalibur
    Main Class
    Archer Lv 50

    Rain of death?

    -10% enemy evasion? I didnt even know this was an issue once you hit acc cap. i guess it'll be good a draining my tp for party members who dont have acc cap but it seems like it will be rarely used out side of wide volley procs now...thoughts?
    edit grammar
    (0)
    Last edited by Mook_Mook; 12-15-2013 at 02:32 AM.

  2. #2
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Most of the class changes make 0 sense. They are making the class more dumb, i was expecting damage nerfs but not this really... They made the skill useless now.
    (3)

  3. #3
    Player JayCommon's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Did I not read far enough? Is this the ONLY thing that happened to Bard?

    Edit: minus the Archer changes...
    (0)

  4. #4
    Player
    Rose-Wild's Avatar
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    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by JayCommon View Post
    Did I not read far enough? Is this the ONLY thing that happened to Bard?

    Edit: minus the Archer changes...
    10% Crit nerf to Internal Release, 10% nerf to Blood for Blood, Shadowbind CD is way more long, Rain of Death is useless. But do not worry, our Monk friends get a insane amount of buff when they are the top dps job.
    (2)

  5. #5
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rose-Wild View Post
    10% Crit nerf to Internal Release, 10% nerf to Blood for Blood, Shadowbind CD is way more long, Rain of Death is useless. But do not worry, our Monk friends get a insane amount of buff when they are the top dps job.
    Riiiight, but I meant specifically to BRD. Shadowbind is useless in most high level encounters. Anyone who can cross Int. Release and BfB is suffering the same de-buffs as us. So MNK will suffer the same de-buff from BfB as us and won't even be able to use Hawk Eye at all now. Basically Rain of Death was re-tooled for a coil purpose. Be honest, how many times has the 10% dmg de-buff 'saved your group'? I'm sure it wasn't that often, and if it did than someone pulled more than they could handle.
    (0)

  6. #6
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by JayCommon View Post
    Basically Rain of Death was re-tooled for a coil purpose. Be honest, how many times has the 10% dmg de-buff 'saved your group'? I'm sure it wasn't that often, and if it did than someone pulled more than they could handle.
    Rain of Death was awesome for reducing Death Sentence damage. With this and the "antibody" nerf to virus this is just making things harder for healers.
    (4)

  7. #7
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by JayCommon View Post
    Riiiight, but I meant specifically to BRD. Shadowbind is useless in most high level encounters. Anyone who can cross Int. Release and BfB is suffering the same de-buffs as us. So MNK will suffer the same de-buff from BfB as us and won't even be able to use Hawk Eye at all now. Basically Rain of Death was re-tooled for a coil purpose. Be honest, how many times has the 10% dmg de-buff 'saved your group'? I'm sure it wasn't that often, and if it did than someone pulled more than they could handle.
    Rain of Death helps a LOT in turn 5. And in any turn when you are undergeared. The other jobs get the BfB nerf and IR but they get plenty of other buffs and we get none. Shadowbind imo is a nerf caused by PvP.
    (0)

  8. #8
    Player
    Mook_Mook's Avatar
    Join Date
    Dec 2011
    Posts
    211
    Character
    Mook Mook
    World
    Excalibur
    Main Class
    Archer Lv 50
    Hawk eye or whatever is now a gaurentee hit (i didnt know missing was a big issue) but other than that yeah.
    (0)

  9. #9
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Be thankful your job didn't get hit harder.
    (2)

  10. #10
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SpookyGhost View Post
    Be thankful your job didn't get hit harder.
    Yeah, you could've been SMN and got absolutely destroyed.
    (0)

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