First I want to say that I am very pleased with the direction Yoshi-P is taking the game. I'm excited to see all of the up coming changes. Please keep up the great work!
I would like to make a humble suggestion in regards to quests and side-quests. There are a lot of quests out there right now but I have yet to do one where when done I could say to myself "Wow, I really accomplished something" (though the easter one was a good one!) I would like to see quests that take more time to complete, have difficult battles (with difficulty changing based on the on party size entering the instance) and have more substantial rewards. They would be a balance to all of the easy quick ones out there right now. These quests should require several hours of time investment (some could even require dozens of hours) but have multiple objectives that can each be accomplished in a short period of time, 30-60 minutes. These quests would be great for people short on time to feel productive (an alternative to levequests, though I love levequests and hope they never go away!) or for killing time while your buddy is shopping for new gear. The real goal of these "meatier' quests is to provide a real sense of accomplishment while adding to the diversity of things to do.
While you may or may not have been thinking along these lines, thank you SE for listening to my suggestion and I hope it helps!