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Thread: PvP in general.

  1. #1
    Player
    Scavenge's Avatar
    Join Date
    Dec 2013
    Posts
    4
    Character
    Orianos Cerulean
    World
    Malboro
    Main Class
    Thaumaturge Lv 80

    PvP in general.

    SO inbalanced, holy christ. And I don't mean inbalanced in that one class is better than the other and vice versa. Each class has something that can be abused and spammed to hell and back, not to mention it's currently impossible to do anything as a caster if you have a single melee dps on you.

    All my complaints are with playing a Black Mage, since that's my only high level. I know sleep is retardedly overpowered. But that's only if you're playing against a premade team that doesn't give a damn about fun. Otherwise, it's literally impossible for any casters to take action other than instant casts with a melee on them. So what I've been seeing a lot of is teams with archers, dragoons, and warriors/paladins and they just take on all the casters seperately with 2 on the healer.

    Anyway, I'd like to know what other classes have got screwed. Comment below!
    (3)

  2. #2
    Player
    Nailkita's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Nailik Kittykins
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I have not won a match yet, and hell I've hardly got to play a match, I basically can medica II and regen as we enter, and then maybe bind someone, even a swift cast sleep doesn't seem to be fast enough and I can cast any heals.... I understand that we should be able to be interupted, but with stuns and silences that's how you interupt... the way I can't even use the pillars or walls to los a sword I'm just screwed.
    (0)

  3. #3
    Player
    Sawamura's Avatar
    Join Date
    Mar 2011
    Location
    Norway Zodiark and hyperion
    Posts
    171
    Character
    Rygart Sawamura
    World
    Zodiark
    Main Class
    Samurai Lv 90
    SE should remove Sprint or has longer recast time.
    (1)

    Make no mistake. I'm not you alliances. I'm here cause I just do what I felt is right thing to do.

  4. #4
    Player
    GuardianX's Avatar
    Join Date
    Oct 2013
    Posts
    106
    Character
    Robert Black
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sawamura View Post
    SE should remove Sprint or has longer recast time.
    Sprint is the only thing whm has to keep them from getting owned in a 3 on 1.
    (2)

  5. #5
    Player
    Gin_San's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Gin San
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Seriously, lay off sprint. That is the least of the problems with the PVP system. It's the only thing giving casters a chance of getting a single cast off when they have a renegade tank following them keeping them stunned the entire match. This entire PVP system is broken. I don't know how anyone could disagree, unless theyre abusing some aspect of the system. I've been looking forward to this PVP launch since I started playing, and I could not possibly be more disappointed. I hope theyre working overtime at square-enix trying to fix this disaster.
    (1)

  6. #6
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by GuardianX View Post
    Sprint is the only thing whm has to keep them from getting owned in a 3 on 1.
    (5)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  7. #7
    Player
    Z0dd's Avatar
    Join Date
    Nov 2013
    Posts
    7
    Character
    Zodd Whitefang
    World
    Odin
    Main Class
    Arcanist Lv 50
    i feel like it's too early to say anything about this pvp...no1 has the gear,no1 has skills...let's give it just a bit more time and we'll see.. (Morale will fix it!.... LOL )
    (0)

  8. #8
    Player
    Marionette's Avatar
    Join Date
    Oct 2013
    Location
    Windurst
    Posts
    61
    Character
    Alexis Valeth
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Z0dd View Post
    i feel like it's too early to say anything about this pvp...no1 has the gear,no1 has skills...let's give it just a bit more time and we'll see.. (Morale will fix it!.... LOL )
    Moral only deals with damage, not interupts and DoT durations
    (0)

  9. #9
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    Quote Originally Posted by GuardianX View Post
    Sprint is the only thing whm has to keep them from getting owned in a 3 on 1.

    Envelops a designated area in a veil of succor, healing any who enter and nullifying 40% of physical damage.
    Cure Potency: 50 Duration: 18s
    Enhanced Sacred Prism: Shortens recast time to 180 seconds.
    Enhanced Sacred Prism II: Extends duration to 30 seconds.
    Enhanced Sacred Prism III: Increases cure potency to 100.

    Allows casting without interruption by attacks.
    Duration: 10s
    Enhanced Equanimity: Shortens recast time to 300 seconds.
    Enhanced Equanimity II: Extends duration to 20 seconds.

    Greatly enhances evasion, while nullifying 90% of damage. Cannot move or act while in effect.
    Duration: 10s
    Enhanced Attunement: Shortens recast time to 180 seconds.

    http://ffxiv.consolegameswiki.com/wiki/Cover

    Reduces damage taken by target party member by 30%.
    Duration: 8s
    Cannot be cast on self.
    Enhanced Testudo: Shortens recast time to 180 seconds.
    Enhanced Testudo II: Extends duration to 16 seconds.
    Enhanced Testudo III: Increases damage reduction to 50%.

    You have plenty of options between you and your teammates.
    (0)

  10. #10
    Player
    Alexia89's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Clara Necris
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Heavy still negates sprint. Sprint isn't a problem at all.
    Stun from Shoulder Tackle. Re-stun with Steel Peak.
    There are plenty of options for dealing with sprint too. No point complaining about the parts of PvP that ARE fine, you just have to use your brain.
    (1)
    Last edited by Alexia89; 12-19-2013 at 11:28 AM. Reason: Typos due to using mobile

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