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Thread: Rain of death?

  1. #31
    Player
    SinisterJoint's Avatar
    Join Date
    Jul 2012
    Posts
    279
    Character
    Spoony Bard
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by OmegaFlare View Post
    I think with all those buffs to MNK, it would result in more than 10% increase in dmg. The only "nerf" MNK got was 20% to 10% from b4b but it only lasts like 20 seconds. BRD are not being nerfed but they're buffing the melee dps to keep up. I think the MNK's insane burst dps will be really useful for when a lot of dmg is required in a short period of time such as titan's gaol, conflagration and dreadknights. I think SMN will be the weaklink as they already have lowest burst dps and their AOE is not that great.

    (by the time a SMN finishes casting all the DoT, the conflag is already dead...lmao)
    to keep up? they already could keep up, our dmg came from these abilities. b4b, IR, HE etc. that's where our extra dmg came from but mnk could already pass us. Completely idiotic nerfs/whateveryouwannacallthem

    but yea... hurray for saving 200tp.

    Quote Originally Posted by Luso View Post
    Actually this is one of the best changes every. As you gear bard/archer in more i90 pieces (this applies to many jobs/classes) you are going to lose a lot of accuracy. Getting accuracy cap'd is difficult without sacrificing other stats right now. This is going to be even better if this effect applies to bosses since accuracy cap for turn 5 is insanely high if you want to stay geared in i90 stuff.
    Im beginning to think you have NO CLUE how to gear a bard.... actually I'm damn convinced you know nothing whatsoever about bard at all..
    (0)
    Last edited by SinisterJoint; 12-15-2013 at 04:25 AM.

  2. #32
    Player
    Chocob0charmer's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    97
    Character
    Chocobocharmer Bahamut
    World
    Balmung
    Main Class
    Archer Lv 50
    They're nerfing Bard's cross class abilities like Internal Release and Blood for Blood
    (0)

  3. #33
    Player
    Luso's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    295
    Character
    Sally Syrup
    World
    Sargatanas
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Mook_Mook View Post
    -10% enemy evasion? I didnt even know this was an issue once you hit acc cap. i guess it'll be good a draining my tp for party members who dont have acc cap but it seems like it will be rarely used out side of wide volley procs now...thoughts?
    edit grammar
    Actually this is one of the best changes every. As you gear bard/archer in more i90 pieces (this applies to many jobs/classes) you are going to lose a lot of accuracy. Getting accuracy cap'd is difficult without sacrificing other stats right now. This is going to be even better if this effect applies to bosses since accuracy cap for turn 5 is insanely high if you want to stay geared in i90 stuff.
    (0)
    Adventure, that's the life for me!

  4. #34
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by Luso View Post
    Actually this is one of the best changes every. As you gear bard/archer in more i90 pieces (this applies to many jobs/classes) you are going to lose a lot of accuracy. Getting accuracy cap'd is difficult without sacrificing other stats right now. This is going to be even better if this effect applies to bosses since accuracy cap for turn 5 is insanely high if you want to stay geared in i90 stuff.
    Your totally wrong, acc is never a problem for us, and only the first 3 adds and the Snakes require the acc Cap. And missing 1 attack or 2 wont change the outcome of the fight at all.

    Losing Rain of Death and Virus chains will really be a problem in t5.
    (2)

  5. #35
    Player
    Tano's Avatar
    Join Date
    Oct 2011
    Posts
    272
    Character
    Kidel Aleron
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Rain of death change is not about nerfing brd damage (that was the issue to fix here). It's just a stupid way to make a good skill completely useless.

    If Bard is supposed to be a support-dps, what's the reason behing removing one of the best support skill it has?
    (2)

  6. #36
    Player
    silentstack's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Lissome Jokulhaups
    World
    Odin
    Main Class
    Archer Lv 50
    Gotta agree with that. The change from 10% decreased damage to 10% decreased enemy evasion is nonsensical, especially when the BRD is intended as more support oriented role.

    The changed to B4B and IR are completely fine when looking at them from the supporter standpoint.
    (0)

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