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  1. #251
    Player
    Yuripa's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    54
    Character
    Cinque Andoria
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Hvinire View Post
    The team feels that even with the removal of thunder that summoners still remain an extremely potent DPS job even when compared to monk and dragoon post update.
    I'm so sick of reading you guys always saying "the team feels..." and "we understand" then saying but to bad we aren't changing anything. LISTEN to your customers!
    (10)

  2. #252
    Player
    Orihara_Izaya's Avatar
    Join Date
    Oct 2013
    Posts
    85
    Character
    Orihara Izaya
    World
    Spriggan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Yuripa View Post
    I'm so sick of reading you guys always saying "the team feels..." and "we understand" then saying but to bad we aren't changing anything. LISTEN to your customers!
    100% agree, don't just make random changes because you feel like it.
    (5)

  3. #253
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Syrellaris View Post
    perhaps useless was a strong word and over exaggerated. However it wasn't that great either and it hardly boosted our dps. 15% is over exaggerating it by a lot. Even if you used thunder it was what, one of the last few dots to put up and one of the first to be canned when conserving. Even without it, i still out did most summoners in full DL / Allagan / myth gear (or mix match of all 3) and I stopped using it since around lvl 45 or so.

    As for blizzard 2.. it's usefulness is debatable.. I've yet to find a decent use. perhaps pvp?
    Uh, no. Bio II is 350 Potency for 1 GCD. Miasma is 300 Potency for 1 GCD. Bio is 240 Potency for 1 GCD, as is Thunder. If you're casting Ruin and don't have Thunder up, you were hurting yourself, plain and simple. Ruin is 80 Potency for 1 GCD, for comparison. If Shadowflare ticks every 3 seconds like other dots, it barely beats Thunder out at 250 Potency, and this assumes the mob stays in for the entire duration.
    (3)

  4. #254
    Player
    Raiker's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Dagger Amethyst
    World
    Goblin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by xxalucard View Post
    That's a fair statement, but you could remove a dragoon's jump and say it's still an extremely potent DPS job.

    Why did the team decide to just totally remove thunder from our rotation?
    Quote Originally Posted by Malendroit View Post
    I don't get the comparison as Thunder is a cross-class skill for SMN, while Jump is a primary job skill for DRG.
    Elaborate, please.
    ^ What this guy said.
    (0)

  5. #255
    Player
    Raiker's Avatar
    Join Date
    Sep 2013
    Posts
    85
    Character
    Dagger Amethyst
    World
    Goblin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Syrellaris View Post
    perhaps useless was a strong word and over exaggerated. However it wasn't that great either and it hardly boosted our dps. 15% is over exaggerating it by a lot. Even if you used thunder it was what, one of the last few dots to put up and one of the first to be canned when conserving. Even without it, i still out did most summoners in full DL / Allagan / myth gear (or mix match of all 3) and I stopped using it since around lvl 45 or so.

    As for blizzard 2.. it's usefulness is debatable.. I've yet to find a decent use. perhaps pvp?
    I don't overly mind the loss of Thunder, I can deal with it.

    But, as you said, I don't quite get the use of Blizzard 2 when I have tri-disaster. Maybe if blizzard 2 was instant or something? Anyways, yeah, I still have no clue in what situation I would need blizzard 2.
    (1)
    Last edited by Raiker; 12-19-2013 at 06:04 PM. Reason: Spelling

  6. #256
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Raiker View Post
    ^ What this guy said.
    I mean a skill was removed from the dps rotation. Maybe a better example would be if they just took fracture away from monks?
    (0)

  7. #257
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The math has been done, Thunder is literally 10.xx% of our personal potency output per rotation including Garuda and overall about a 7% dps loss in long term encounters factoring in fester, enkindle and raging strikes. Suitable for a nerf if we were OP, but not a good way to nerf us.

    Blizz2 is useful on groups of 2 or more in dungeons if melee range is safe, but it will eat your MP
    (1)

  8. #258
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,821
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    What is it with people and the crocodile tears. Oh no they changed my ability un sub. Well if a nerf now and again makes you un sub then good riddance. Some of you really need to grow a pair. When they lower something alot of time it needs it or its to make way for further updates to the job.
    (1)

  9. #259
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Hvinire View Post
    The team feels that even with the removal of thunder that summoners still remain an extremely potent DPS job even when compared to monk and dragoon post update.
    Do not nerf us anymore than this.
    (0)

  10. #260
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Masekase_Hurricane View Post
    What is it with people and the crocodile tears. Oh no they changed my ability un sub. Well if a nerf now and again makes you un sub then good riddance. Some of you really need to grow a pair. When they lower something alot of time it needs it or its to make way for further updates to the job.
    What is it with people coming here telling us to "grow up a pair" when they themselves don't even play Summoner, and fail to realize that nerf =/= skill removed?
    (2)

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