This happened to me during a fate today. A mob was using an in-line AOE and I got my back against it cause I was running to turn in my items and I parried it. I was honestly surprised myself.

Ah, I see what you mean. Yes, I can see that.special attacks are rare.. if you're talking dungeons it's mostly the red cone/circle stuff that tanks should be avoiding entirely anyways
the vast majority of the damage is going to come from autoattacks outside of bosses, for the most part anyways
but, those instant non-telegraphed special attacks are block/parry-able from any angle - i.e. you have your back turned to titan for a mountain buster, you can still parry it

Area effects that are physical can be blocked from and facing (Liquid Hell, Fireball from Twintania). Auto Swings/Single target Skill can only be blocked at an angle about 60 degree left and right with a total angle of 120 degree.


However when you attack a mob you automatically face (this is set as default unless you manually changed it). So in that sense you technically are "facing" a mob. An interesting thing that I noticed is when I spin the mobs in BCT 4. I am not locking on and I know for a fact that at times the enemy is perpendicular or greater in angle, yet I still can parry. Yes it is auto attacks and yes we all know spinning them reduces their attack rate but this is what I see. Then again with so much going on with proper pulls and top tier aggro management I could just be seeing things. I will have to test this out on low lvl mobs as the parry rate is much higher on them w/o using any buffs.

I would be interested in the results.However when you attack a mob you automatically face (this is set as default unless you manually changed it). So in that sense you technically are "facing" a mob. An interesting thing that I noticed is when I spin the mobs in BCT 4. I am not locking on and I know for a fact that at times the enemy is perpendicular or greater in angle, yet I still can parry. Yes it is auto attacks and yes we all know spinning them reduces their attack rate but this is what I see. Then again with so much going on with proper pulls and top tier aggro management I could just be seeing things. I will have to test this out on low lvl mobs as the parry rate is much higher on them w/o using any buffs.
i have dodged some special attacks from behind as i was running past or through a zone and had agro. I haven't seen parry though, I'll test this more when the server comes back up later tonight.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


