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  1. #1
    Player
    crowservo's Avatar
    Join Date
    Nov 2013
    Posts
    7
    Character
    Crow Servo
    World
    Excalibur
    Main Class
    Pugilist Lv 50

    facing issue while casting

    Do we know if being locked into one facing direction issue so we can hit moving targets will be fixed for 2.1 or not?
    (0)

  2. #2
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by crowservo View Post
    Do we know if being locked into one facing direction issue so we can hit moving targets will be fixed for 2.1 or not?
    I can hit moving targets while casting just fine.
    (0)

  3. #3
    Player Risae's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    483
    Character
    Risae Nyan
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by crowservo View Post
    Do we know if being locked into one facing direction issue so we can hit moving targets will be fixed for 2.1 or not?
    I can hit moving targets while casting just fine.
    (0)

  4. #4
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    I don't know if you two are aware but you need to hit the "face" button to continue a spell if someone runs behind you or out of your LoS when casting a spell, however i do think it is fairly easy to just hit said button if you notice you're not facing the target any longer.
    (0)

  5. #5
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by TaalAzura View Post
    I don't know if you two are aware but you need to hit the "face" button to continue a spell if someone runs behind you or out of your LoS when casting a spell, however i do think it is fairly easy to just hit said button if you notice you're not facing the target any longer.
    Or you just turn with your mouse, like most any other mmo with directional casting requirements.
    (1)

  6. #6
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by ispano View Post
    Or you just turn with your mouse, like most any other mmo with directional casting requirements.
    Legacy controls or bust, enjoy your backwalk.
    (1)

  7. #7
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by TaalAzura View Post
    Legacy controls or bust, enjoy your backwalk.
    You mean instantly turning around with a flick of the wrist? Sorry that I don't need to hit a button to magically flip around.
    (0)

  8. #8
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    That's the game mechanic. It's like that for monsters too (running behind the Bavarois for example)

    Wait until they stop to start casting.

    Quote Originally Posted by TaalAzura View Post
    I don't know if you two are aware but you need to hit the "face" button to continue a spell if someone runs behind you or out of your LoS when casting a spell, however i do think it is fairly easy to just hit said button if you notice you're not facing the target any longer.
    We have one?
    I don't play with a mouse, so I had no idea.
    (0)

  9. #9
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Ri_ri View Post
    We have one?
    I don't play with a mouse, so I had no idea.
    yes there's an options in the keybinds for "face current target"
    (0)