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  1. #1
    Player
    Luhy's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Arla Rhylbroes
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    All they had to do was make normal SP/XP green and fatigue SP/XP white. People would prefer the illusion of a bonus to the illusion of a penalty. We escape to these games because real life has enough penalties.
    (0)

  2. #2
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Luhy View Post
    All they had to do was make normal SP/XP green and fatigue SP/XP white. People would prefer the illusion of a bonus to the illusion of a penalty. We escape to these games because real life has enough penalties.
    It's already colourized. Green signifies Guardian's favour effect, and when you're under fatigue, you start as yellow, and slowly go into Red.
    (0)
    Suirieko Mizukoshi of Excalibur Lamia


  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Suirieko View Post
    It's already colourized. Green signifies Guardian's favour effect, and when you're under fatigue, you start as yellow, and slowly go into Red.
    The point is not "add color", but rather "make us believe that this is a bonus"
    (0)

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