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  1. #1
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Paikis View Post
    When tank swapping, you pre-load your combo.

    Fast Blade -> Savage Blade -> Wait for it... -> Provoke -> Rage of Halone
    or
    Heavy Swing -> Skull Sunder -> Wait for it... -> Provoke -> Butcher's Block

    Assuming the other tank has agro and isnt completely stupid, it wont go anywhere, and the other tank wont be using his RoH or BB so it will switch straight over.
    see, its something more like:
    Heavy Swing -> /p taking in 3 -> Skull Sunder -> Provoke -> Butcher's Block

    taking in 3 (said in voice or party) gives the current main tank warning to not use big skill on next GCD if combo is at that phase to ensure it switches correctly. in T2, a good tank focus tarets the other tank and watches for their debuff to fall off to know its coming and already knows RoH or BB is a bad idea as provoke is coming.
    (0)

  2. #2
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Paikis View Post
    You're forgetting Overpower :P
    Fairly accurate.
    (0)

  3. #3
    Player
    Zoomie's Avatar
    Join Date
    Sep 2013
    Posts
    491
    Character
    Zoomie Vi
    World
    Brynhildr
    Main Class
    Culinarian Lv 50
    Provoke is fine. Its perfectly suitable in all situations that require it and not giving an "I win" skill like a normal taunt makes threat management far more important which I personally like.

    Wanna fix provoke? Give it to warriors naturally so they aren't REQUIRED to cross class it in several situations.
    (1)

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