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  1. #11
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Well, I understand they are supposed to be implementing our lodestone achievements into an in-game tracker. So we'll have that, anyway.

    To which I /happydance because I'm an achievement junkie!
    (0)
    Last edited by Rowyne; 06-06-2011 at 06:24 AM.

  2. #12
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Sure. I'd love a ranking system.
    (0)

  3. #13
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Physical Level really doesn't reward you anything except arbitrary points that don't really do anything. .00025% Increase in damage for 100 Points in STR is not really worth the time.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  4. #14
    Player
    reci's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Reci Sfica
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    As many people out there I dont like the actual physical system, because it just doesn't make any sens to me... on the other hand having a metaclass that reflects how much you play is something I would love to keep in the game.

    by lvling up your "adventurer" (I admit that's not the classiest name outthere...), you would basicaly gain skill that makes your life easier, but would not have any effect on your stats.

    As an experienced adventurer, you know your way around the world hence you go faster, regen faster anima and so on. hl adventure would have an advantage compare to casuals, but this would not be an outragous one.

    In my opinion, it just make more sens than the old physical system.
    (1)

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