Why is the Targeting so backward in this game? It make it almost impossible to play as a Tank. Right now how Targeting work is that it Target the furthest mob away first then closest.

There is so many times it take nearly 10 seconds to Target the mob closest to me because it cycle the mob all the way back first. There is time when Tank need to Target fast such as Coil Turn 1 for split, it target a damn slime furthest away, or Turn 4 where I try to Target the Jagger Machine and it Target the Soldier and Knight instead all the way back, and it go after the healer and one shot him >.<. I can't even cycle the Knight and Soldier right next to me, it go to the other Knight and Soldier where the Off Tank Tank it

Why can't Targeting be priority where it Target the closet Mob first or the Mob you attack first or closest to you? Why does it have to be backward making it more frustrating? Is SE gonna do something about this like having an option to target mob nearest first or mob that attack you in setting? This is so frustrating to play as Tank when targeting is so crucial. I know Keyboard and Mouse people don't have this problem, but try with Controller or Tab Targeting as a Tank and you will see it absolutely horrible and so broken, make me want to quit playing a Tank.