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  1. #71
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    you re right Vesperia its not my fault if i m acting like an assehole , its SE fault
    Well, partially yes. If they implement a game system where co-dependence is virtually absent,
    every player can hide behind his retainers, party play is nothing but a bunch of strangers ganging
    up for a few minutes to zerg some leves... that's not the best basis for a healthy community.

    And don't forget that by now only really neurotic weirdos are left.
    The mentally healthy population has long since moved on.
    (1)

  2. #72
    Player

    Join Date
    Mar 2011
    Posts
    768
    2/10 and that's being generous. This game has one of the worst communities I've ever seen in any online title.
    (1)

  3. #73
    Player
    Archadius's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    1,304
    Character
    Arcadia Aurora
    World
    Balmung
    Main Class
    Dark Knight Lv 91
    Most definitely a 0. It's sad, really. Part of the problem is that everything can be done solo so people just disregard others. Why play an MMO if you are just taking the MM out? If you /say or /shout in towns (even Uld, the most popular), 9 times out of 10, no one will care and you'll just be ignored. You need an LS if you want to do any sort of party-based activities because randoms are either not interested, or are just bots/RMT.
    (0)

  4. #74
    Player
    Rinsui's Avatar
    Join Date
    Mar 2011
    Posts
    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Why play an MMO if you are just taking the MM out?
    The current class system also took out the R of RPG.
    That's what they call "streamlining the experience". -.^/
    (1)

  5. #75
    Player
    Join Date
    Mar 2011
    Posts
    972
    2 at the best. I rate it two because 2/10 people have opinions that are solely constructive opinions (not "whitty" slaps to the face).
    (0)

  6. #76
    Player
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    749
    9/10 on Selbina - Have only met a few douchebags, and one JPONRY asshat (sadly he was actually Japanese and horrifically racist, actually tried to join my party and pull the JP's I had already into his one).

    5/10 on the forums - Too many trolls and whiners, not enough people who are true fans of the FF series. You could sit these forums side by side with WoW's official forums, and not tell the difference (if it wasn't for the colour scheme and branding of course).
    (0)

  7. #77
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vahzl View Post
    You could sit these forums side by side with WoW's official forums, and not tell the difference (if it wasn't for the colour scheme and branding of course).
    I'll tell you why that is, actually. Ironically, both games are suffering from something very similar right now. And that's lack of fun.

    WoW's newest expansion, Cataclysm, has dissatisfied a large portion of the community. Heroic dungeons and raids have had the difficulty tuned so high, that it's alienated many players. Healers are playing DPS alts or just quitting the game. And those who stuck around are so worried about completing the runs, they fly off the handle whenever a wipe happens. Content is both lackluster, stressful, and all about twitch mechanics now, so the element of fun is just plain missing. There are also a lot of other issues, like the fragmented questing, how things feel more grindy, and how the new Guild Advancement System has killed smaller tight-knit family guilds. And there are a lot of cranky people because of it.

    Here, people are so bored and frustrated, coming up on a year (if you started in beta) waiting for fixes and content and the product we paid good money for, they're just as cranky. Albeit for a different reason.
    (2)
    Last edited by Rowyne; 06-07-2011 at 11:27 AM.

  8. #78
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    4

    In XI for example, after a certain period you pretty much had to join other players to progress. Often new friends were made and there was a sense of excitement going into a party that performed together like a well oiled machine.

    In XIV, I haven't yet experienced that. It's partially due to the issues related to the game, and the lack of challenging content. XI was a grindfest, but it was a group effort in majority of its activities. That's how the game was designed ground up. Taking a much more casual and solo approach to a game causes this. I'm often reminded of WoW actually when it comes to this topic.

    I have no doubt in my mind many of you out there are some really fun people. But right now the game in its current state really doesn't offer much, especially in this area.
    (0)

  9. #79
    Player

    Join Date
    Mar 2011
    Posts
    837
    ...nonexistant?
    (0)

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