Did you actually *play* Tactics at all? No one in their right mind would actually have Ninja focus on ranged attacking via throwing. Ninja and Thief were the super fast, kinda squishy attackers (when Thief wasn't trying to yank a rare weapon/armor off of a target so that your team could use it). Ninja was an *upgraded* Thief, for combat purposes. Even when it used incredibly weak weapons, Ninja provided dual wield, which turned them into melee damage *superstars*. As such, even though they were using the exact same gear as a Thief, they'd be better. You'd be an idiot to rely upon or even focus upon using a Ninja as a ranged attacker. Throw was really just there as a throwaway (pun intended) that would allow them to have some kind of ranged functionality, even if it came at an incredibly high cost.
Zidane doesn't play like a Thief either, with the exception of Steal. He's got stats that are more easily likened to a Warrior than a Thief and, when he's not using Steal, he's throwing out craptons of damage with standard attacks.Also Zidane hardly plays like a Ninja.
You're getting *really* literal. "Stab" is, for all intents and purposes, the exact same as "attack". It's an affectation of mine where I describe any melee attack (and even some magical attacks) as "stabbing". Hell, most of the daggers actually show them as slashing instead of stabbing. Getting hung up on the verb I described for how ninjas attack is just getting semantically obtuse given that the point I was making when I was talking about stabbing was that Ninjas deal a *vast* majority of their damage through melee attacks using light weapons, just like Thieves. The fact that I chose to say "stab" instead of "cut", "slash", or "attack" has any bearing upon what we're discussing.Also please post a video or an instance where I can see a Ninja stabbing something. Please, I'm curious to see that "stabbing" gameplay they are oh so based around. I see them "slash" with swords, not stab, they don't use Daggers.
Congratulations, you can cherry pick data. Good job.Here, i'll post one first, we can switch off
Just to show you how ludicrous your semantic anal-retentiveness is here is a video of thieves in Tactics slashing, here is a video that shows Zidane slashing with his daggers, as opposed to stabbing with them. Can we move on from this because, seriously, it's just a pointless deviation from the discussion.
Now, if you want to talk about the length of a slashing weapon in an artistic setting and how that affects its categorization as a sword or dagger, check out this...
Zidane's "daggers" are half as tall as he is.
Those FFT Thieves are using "daggers" that are more than one-third of their total height.
Oh, hey, it's another one of Zidane using a "dagger" that's easily long enough to be a sword.
Now, on to Ninja.
That's Shadow, and he's got a dagger at his hip and in hand, not a sword, and it's a tiny one at that.
The entire point of all of this is that it doesn't matter what length of bladed-implement artists arbitrarily elect to show a class/character using. They're not going to pick the one that actually corresponds to the weapon in game; they're going to go with whatever they think looks good. The FFT ninjas are going to be drawn with katanas even if the ninja blades that are in game are only slightly longer than daggers, which are themselves grossly oversized because the aesthetics of game combat emphasize exaggeration and flamboyance, neither of which are really possible with small weapons.
So you just didn't pay any attention at all to the list where I went over every game's relative implementations of the weapon categories. A summary isn't going to trump actually going through and looking at everything."Ninjas are characterized by wearing cowls that cover their mouths and head, and lightweight armor. Their weapons include ninja blades, katana, and throwing weapons. "
I still don't see these daggers that they are supposedly meant to use.
They can *always* use Daggers, and a katana and a ninja blade are neither the same thing nor are ninja blades swords. If you actually look at how the ninja blades operate and are wielded, they're beefed up daggers (in games where daggers use speed as part of the damage calculation so do ninja blades, but katana and other swords do not). The only difference between "ninja blade" and "dagger" is that the former is just an upgraded category of the latter, much like "katana" compares to "sword" or the higher level magics (Fire III, Meteo, Ultima) compare to the lower level ones (Fire) in a vast majority of the games.They can sometimes use Daggers, but guess what their most effective weapons are? Swords.
You're trying to do whatever you can to Ninja to prevent the exclusion of Thief as a job. I'm simply admitting that whatever you could do to Ninja to make it operate in a drastically different fashion from Thief would render Ninja into something unlike what people expect and, therefore, think that Thief should be implemented in game as a *class*, rather than a job.I'm trying to make this work and keep them both in the game, while your trying to write off Thief entirely.
I have not, nor have I ever, said that Thief should never be in game. The only way that you could interpret me as saying that is if you read "class" as "not implemented", which, as I've said before, means that we don't have Archers, apparently.







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