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  1. #21
    Player
    AvonRekaes's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    85
    Character
    Avon Rekaes
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by OldGeezer View Post
    Tanking FATES doesn't teach you how to tank dungeons. It teaches you to grab aggro but not maintain it for multiple targets. Many starting tanks know to use an AOE aggro on the initial pull, the problem is that they forget to do it after the initial pull. By the time they get to the third or fourth target a healer or arcanist with Bane has pulled aggro. Additioanlly, FATE grinding doesn't teach you the rotation to optimize hate when you have DPS that hit really hard.
    Ah, okay, I see what you mean. That is something I had not thought of. When trying to hold aggro for a bunch of mob Fates, I'd just spam my cone AOE aggro ability to keep them all on me. Efficient use, of only using it in rotation with another ability, never came up because most Fate fights were short enough that Invigorate resolved any issues with TP consumption. I can see now that dungeon mobs, who live a lot longer, would teach me to stop spamming. Though in my case, I guess I was at least TRYING to be the best tank I knew how to, so the issue wasn't me not having aggro, but wasting resources on maintaining it.

    On your last point, though, I'm not so sure. Boss-like FATEs that I've been in (namely the Courell King one in Quarrymill) have taught me that if I'm not doing well, I will loose agro. Now I'm not sure if what I came up with was optimal rotation to get enmity back, but it at least worked for lvl 25-30 (tomahawk, overpower, heavyswing-skull smash was my quick-aggro-grab method of choice)
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    Last edited by AvonRekaes; 12-14-2013 at 03:27 AM.