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  1. #1
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Soulburn32 View Post
    It will after 2.1 which is what this thread is about.........
    OK, and now read the part where they removed this same bonus from Wrath stacks. You wont have to look very hard, its on the next line down.
    (1)

  2. #2
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Paikis View Post
    OK, and now read the part where they removed this same bonus from Wrath stacks. You wont have to look very hard, its on the next line down.
    So like i said you will have a constant 20% Healing bonus as Defiance will always be active when your tanking.
    (1)

  3. #3
    Player
    Paikis's Avatar
    Join Date
    Sep 2013
    Posts
    418
    Character
    Paikis Pryslack
    World
    Coeurl
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Soulburn32 View Post
    So like i said you will have a constant 20% Healing bonus as Defiance will always be active when your tanking.
    Yeah, and it should be 25% just to break even with the effect of Shield Oath. Hopefully the self-healing we have will make up the difference.
    (0)
    Last edited by Paikis; 12-14-2013 at 02:50 AM.

  4. #4
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Paikis View Post
    Yeah, and it should be 25% just to break even with the effect of Shield Oath. Hopefully the self-healing we have will make up the difference.
    And if it did that, they might as well just get rid of the +hp and +healing on it entirely and turn it into a clone of Shield Oath. There's isn't any difference between 25% +hp and +healing and 20% DR, which isn't the same as "a class needs to have 25% +hp/+healing in order to be balanced against a class with 20% DR". There are other mitigation mechanisms that WAR gets that make up for that little cushion, like the +healing on Inner Beast (which, even if it's smaller, is still going to be present) and Bloodbath. It's not going to amount to *much* but it's enough to make up for the fact that WAR will have 20% +healing instead of the 25% that it would require for Defiance to match Shield Oath completely.
    (2)

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