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  1. #21
    Player
    xardus's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Xardus Xarstealth
    World
    Moogle
    Main Class
    Arcanist Lv 50
    i dont understand why, yes SF has much total potency higer than ruin , but if isnt affected by RS is still better cast before RS and u can do Ruin1 and if u have mana to waste a Ruin2 before RS ends,then recast SF when expires
    in this case RS has same potency in every cases u use so as u wrote 350 but ruin1 and 2 has 20% bonus that u loose if RS expires
    if u are talking about "its more handly" for calculate timing maybe it can be true ,i never tryed it,but speaking in term of dps is far better cast out of RS and gain those 100 dmg of the two boosted ruins,isnt so much so can be forgiven but is higher anyway
    (0)

  2. #22
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by xardus View Post
    i dont understand why, yes SF has much total potency higer than ruin , but if isnt affected by RS is still better cast before RS and u can do Ruin1 and if u have mana to waste a Ruin2 before RS ends,then recast SF when expires
    in this case RS has same potency in every cases u use so as u wrote 350 but ruin1 and 2 has 20% bonus that u loose if RS expires
    if u are talking about "its more handly" for calculate timing maybe it can be true ,i never tryed it,but speaking in term of dps is far better cast out of RS and gain those 100 dmg of the two boosted ruins,isnt so much so can be forgiven but is higher anyway
    Because SF is more DPS than Ruin/Ruin II, even when boosted with RS.

    Mine hits for 90/100.
    Ruin/Ruin II crits for ~300-310 without RS. That means ~360-370 for crits during.
    You lose ~3 ticks by casting it so late, which is 270-300 damage.
    That's more than the damage you gained using Ruin/Ruin II instead.
    (0)

  3. #23
    Player
    xardus's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Xardus Xarstealth
    World
    Moogle
    Main Class
    Arcanist Lv 50
    yes but we are not talking about a fight that lasts 50 seconds, if u cast SF before RS u have same damage for SF and bosted for Ruin
    if u cast it after RS u have 2.90 seconds loose (SF cast time) and u loose 2 ruin with bonus,casting SF before just gives u about 3 seconds to cast other things with rs bonus
    SF is indipendant by RS so cast before or after RS dosnt change ,but cast ruin1 and 2 it changes if has bonus or not
    (0)
    Last edited by xardus; 12-14-2013 at 10:05 PM.

  4. #24
    Player
    Hitokirinomad's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Vyctoria Elizabeth
    World
    Famfrit
    Main Class
    Archer Lv 91
    Quote Originally Posted by Kevee View Post
    Because SF is more DPS than Ruin/Ruin II, even when boosted with RS.

    Mine hits for 90/100.
    Ruin/Ruin II crits for ~300-310 without RS. That means ~360-370 for crits during.
    You lose ~3 ticks by casting it so late, which is 270-300 damage.
    That's more than the damage you gained using Ruin/Ruin II instead.
    I believe the confusion is to why you just wouldn't cast it before RS, so that you then don't have to lose any time on a spell not affected by the buff. Your discussion of potency doesn't address this, it just makes the case that in normal situation SF has priority over ruin, which is super true.
    Cast SF first, it should still be up by your second fester, after which you are free to cast it again. Or am I missing something?
    (0)

  5. #25
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Hitokirinomad View Post
    I believe the confusion is to why you just wouldn't cast it before RS, so that you then don't have to lose any time on a spell not affected by the buff. Your discussion of potency doesn't address this, it just makes the case that in normal situation SF has priority over ruin, which is super true.
    Cast SF first, it should still be up by your second fester, after which you are free to cast it again. Or am I missing something?
    ..Because that delays RS, Contagion, and Aetherflow CDs?

    You should never cast it at the start because you have bigger priorities, unless you're casting while the tank is pulling and you know where he/she is going to place the mob. Don't cast it first after the tank has already pulled.
    (0)

  6. #26
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    You do higher dps by always doing whatever action will get you the most damage at any given moment, following a list of priorities. Shadowflare isn't your highest damaging action at the very beginning of the fight so you don't use it there. It is higher damage than ruin even with RS buff though so that's why it fits there.
    (1)

  7. #27
    Player
    xardus's Avatar
    Join Date
    Aug 2013
    Posts
    73
    Character
    Xardus Xarstealth
    World
    Moogle
    Main Class
    Arcanist Lv 50
    oh man..bad news...thunder will be only for THM and BLM in 2.1
    (0)

  8. #28
    Player
    Hitokirinomad's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Vyctoria Elizabeth
    World
    Famfrit
    Main Class
    Archer Lv 91
    Quote Originally Posted by Kevee View Post
    ..Because that delays RS, Contagion, and Aetherflow CDs?

    You should never cast it at the start because you have bigger priorities, unless you're casting while the tank is pulling and you know where he/she is going to place the mob. Don't cast it first after the tank has already pulled.
    No, actually that's what I meant. Most runs with your (static) group you should have a good idea of where the mob is going to end up (aka Turn 4 cast it in the center as soon shield lob is in the air. Also, I have a slight issue with your and Seobit's logic. I agree with you do whatever gives you the most damage, but I disagree at 'any given moment' and I think neither of you actually would agree with that unless you think you should use ED during RS. You know ED does more damage than ruin, but you save the charge for a later Fester because that Fester does more damage than the ED inside of RS. Same with SF. Cast it first, maximize your damage inside of RS, call it a day.
    (0)

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