Quote Originally Posted by Mack View Post
Well its not just the programming right? everything seems to have taken a slow route so to speak. What I hope is happening is reprogramming and battle system overhaul and in the background there are teams working on a lot of content but the producer letters tell me too little is being worked on so far. I'm less worried about "too many chefs in the kitchen" as opposed to too many eggs in a single basket....well not really worried, but just sort of observing now, since I've basically lost all care for this game lately. I guess we'll see what happens.
You know you have a point. The battle system blueprint, released a couple of weeks ago, shows a surprising lack of finalization. How it could take the team more than 7 months to complete their analysis of the battle system baffles me. What else is a good example of something very slow going that might be unrelated to programming?