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  1. #31
    Player
    DeadlySwordz's Avatar
    登録日
    2011/03/15
    Location
    Ul'dah
    投稿
    200
    Character
    Deadly Swordz
    World
    Behemoth
    Main Class
    剣術士 Lv 70
    Quote 引用元:Neptune 投稿を閲覧
    Sadly the true battle experience will not be fulfilled in Final Fantasy XIV. For now, we have Demon's Souls, and Dark Souls coming up.
    are those both MMO's or what? never heard of them.....
    (0)

  2. #32
    Player
    登録日
    2011/03/09
    Location
    Ul'dah
    投稿
    1,064
    Quote 引用元:DeadlySwordz 投稿を閲覧
    are those both MMO's or what? never heard of them.....
    I think they're PS3 exclusives, offline though. Demon's Souls has been out for a long time now and Dark Souls is sort of the sequel to it although not real, its kind of its successor. Good games.
    (0)

  3. #33
    Player
    登録日
    2011/05/02
    投稿
    519
    omg guys just google it...
    (0)

  4. #34
    Player
    DeadlySwordz's Avatar
    登録日
    2011/03/15
    Location
    Ul'dah
    投稿
    200
    Character
    Deadly Swordz
    World
    Behemoth
    Main Class
    剣術士 Lv 70
    Quote 引用元:Vesperia 投稿を閲覧
    omg guys just google it...
    whats "google?"
    (2)

  5. #35
    Player
    Nikita's Avatar
    登録日
    2011/03/09
    Location
    Gridania
    投稿
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    召喚士 Lv 60
    Quote 引用元:Vesperia 投稿を閲覧
    I never really played with a group in Mabinogi. I only ever duoed so I'm no expert on the game mechanics. But I think FFXIV doesnt need to go so far as to create the game around a CoD-style skillset like TERA. It just needs to not be so boring!

    I would welcome a system like Blade&Soul where the ineraction with the character models (hit boxes) and the interaction with the environment are important factors just as much as "how strong one's stats are".
    I agree it would be nice if it was more exciting and active! ^_^ FFXI was my first MMO and I left it because I tried other MMOs with more active combat systems, where you didn't just stand in one spot for 2 minutes and gain TP and come back from watching TV and use a weapon skill (literally, 80% of the time, when the mob moved around, the melee would still be standing there, not attacking because they were AFK and it was out of LoS).

    One of the things I look forward to in new MMOs is the advancement of the combat system, and one of the reasons why I didn't like rift was because the combat system was literally completely like WoW. But hey, I guess that is one of the reasons they had such a great launch, as apparently advancements of core game features don't matter to that many people, they just want the same thing over and over again with improved graphics and a different story.

    On a side note, I really like the THM AOE casting mechanic where your attacks hit where you aim at, it would be nice to see more of these things in the future. I originally thought, for some reason, that FFXIV would have more interaction with the environment, but that ended up not being the case. It would be cool if, for example, earth spells and attacks were stronger underground and water attacks were more powerful near/in water.
    (0)

  6. #36
    Player
    Firon's Avatar
    登録日
    2011/03/10
    Location
    Ul'dah
    投稿
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    呪術士 Lv 50
    Quote 引用元:Nikita 投稿を閲覧
    I agree it would be nice if it was more exciting and active! ^_^ FFXI was my first MMO and I left it because I tried other MMOs with more active combat systems, where you didn't just stand in one spot for 2 minutes and gain TP and come back from watching TV and use a weapon skill (literally, 80% of the time, when the mob moved around, the melee would still be standing there, not attacking because they were AFK and it was out of LoS).

    One of the things I look forward to in new MMOs is the advancement of the combat system, and one of the reasons why I didn't like rift was because the combat system was literally completely like WoW. But hey, I guess that is one of the reasons they had such a great launch, as apparently advancements of core game features don't matter to that many people, they just want the same thing over and over again with improved graphics and a different story.

    On a side note, I really like the THM AOE casting mechanic where your attacks hit where you aim at, it would be nice to see more of these things in the future. I originally thought, for some reason, that FFXIV would have more interaction with the environment, but that ended up not being the case. It would be cool if, for example, earth spells and attacks were stronger underground and water attacks were more powerful near/in water.
    The spell thing you mentioned sounds cool but don't mobs with the same element usually stay close to water and earthy ect? Look @ crabs and moles and antling and stuff. They should bring back Weather and day of the week spell bonus tho like darksday + double dark weather gave outstanding results
    (0)

  7. #37
    Player
    登録日
    2011/05/02
    投稿
    519
    Quote 引用元:Firon 投稿を閲覧
    The spell thing you mentioned sounds cool but don't mobs with the same element usually stay close to water and earthy ect? Look @ crabs and moles and antling and stuff. They should bring back Weather and day of the week spell bonus tho like darksday + double dark weather gave outstanding results
    Great. More maths.
    (0)

  8. #38
    Player
    Nikita's Avatar
    登録日
    2011/03/09
    Location
    Gridania
    投稿
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    召喚士 Lv 60
    Quote 引用元:DeadlySwordz 投稿を閲覧
    whats "google?"
    Demon's Souls

    Dark Souls
    (0)
    2011/06/06 09:13; Nikita が最後に編集

  9. #39
    Player
    Firon's Avatar
    登録日
    2011/03/10
    Location
    Ul'dah
    投稿
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    呪術士 Lv 50
    Quote 引用元:Vesperia 投稿を閲覧
    Great. More maths.
    I didn't wanna say, but if you don't like these type of systems why are you here?
    (1)

  10. #40
    Player
    登録日
    2011/05/02
    投稿
    519
    Quote 引用元:Firon 投稿を閲覧
    I didn't wanna say, but if you don't like these type of systems why are you here?
    Because on the website it says that FFXIV has an active combat system "where position matters" etc. Go look.
    (0)

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