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  1. #1
    Player
    Shperax's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Shperax White
    World
    Exodus
    Main Class
    Fisher Lv 50

    Itchy Trirger Finger

    Sorry my TV is very far away. i mean Trigger of course
    Disclaimer: Don't get me wrong people. I know the game is new and these MMO can take a while to become great. doesn't mean that they don't need to listen to suggestions in the mean time. Also I have a lot of faith in SE to make this the best MMO i have played (in time).

    The 2.1 patch is very nice and all but it fails to add enough core elements to the game to be worthy of coming back to play. Basically me and my friends quit a while ago because we got bored of the fate grind. I can only imagine that the amount of people logging in anymore is dropping fast even though this patch may renew some of the lost fire in most even if for a short time.

    The problem with the game in its current state is that when it comes down to it really the only thing your going to be doing and is worth your while to level up in the game is to grind fates. Lets face it Fates start off ok and fun but the fun dies out very fast as you realize they are fairly uninteresting and have a very copy/paste feeling about them. They are nothing more then a dull version of a Rift from that game. If you've played Rift the only thing here you can do is agree. The GW2 event system even fared a bit better but that one is debatable at least.

    My point is that those other games held your attention longer because they did not force you down a leveling path like we all hate. A very good example is Tera for that.

    They need to give us a variety of ways to level up our characters to keep us interested so that our "Jobs" don't actually feel like Jobs.

    Options are nice because while they don't cater to everyone your likely to please more people by having them keeping everyone happy.

    Don't like or got bored of Fates? Try finding a large group of monsters and see how high you can get your Exp chain...why did they put those chains in there anyway if you can't really utilize them by leveling up this way!!!!? Possibly just nostalgia from past games. Don't like having to level that way? Then don't. since when did having a choice hurt you. Maybe you like to grind dungeons for exp. You get a chance at those awesome dungeon gears that way also!!! How about some daily quests or even daily hunting logs. I always liked the idea of those logs but they just well.... Ran out

    My point here is that these other leveling options would be nice and fun and you can technically kinda do them but they are all not practical because nothing even comes close to the speed of leveling up grinding Fates so your wasting your time by not just grinding Fates.

    I don't see the harm in having these other leveling methods match the leveling speed of Fates. I get that the game devs wanted us to experience Fates and not go off and get max level ignoring them completely BUT if you strip the community of free will and choice your game will ultimately fail. Thats the direction Successful MMO's need to head in these days.

    So i wrote this because here i am with a itchy trigger finger waiting to come back to a game with AMAZING potential for greatness.
    (3)

  2. #2
    Player
    coffeepotz's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    129
    Character
    Vazeel Stalgeant
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Did you know dungeons are getting an exp. increase?
    (8)

  3. #3
    Player
    Shperax's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Shperax White
    World
    Exodus
    Main Class
    Fisher Lv 50
    Quote Originally Posted by coffeepotz View Post
    Did you know dungeons are getting an exp. increase?
    An excellent step in the right direction. A baby step however
    (0)

  4. #4
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shperax View Post
    An excellent step in the right direction. A baby step however
    What other kind of options do you want/need? Don't just say its a baby step and then provide absolutely no alternatives...
    (2)

  5. #5
    Player
    Shperax's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Shperax White
    World
    Exodus
    Main Class
    Fisher Lv 50
    Quote Originally Posted by zdub303 View Post
    What other kind of options do you want/need? Don't just say its a baby step and then provide absolutely no alternatives...
    I'm sorry my post must have been above your reading grade level to read the entire thing.

    Its more then just bringing in new elements into the game to be equal leveling to Fates its making existing ones equal.
    (0)

  6. #6
    Player
    Eightbit's Avatar
    Join Date
    Sep 2013
    Posts
    116
    Character
    Eightbit Ho
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shperax View Post
    I'm sorry my post must have been above your reading grade level to read the entire thing.

    Its more then just bringing in new elements into the game to be equal leveling to Fates its making existing ones equal.
    But isn't that what they are doing? Making existing dungeons give more exp? That on top of other options being added.

    Other than that all I see is you acting like you know what is coming exactly, while in reality no set numbers have been given.
    (1)

  7. #7
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Someone didn't take even 5 minutes to find upcoming 2.1 patch info, and then comes and complains about some problems the patch will fix. *table flip*
    (6)

  8. #8
    Player
    Shperax's Avatar
    Join Date
    Oct 2013
    Posts
    11
    Character
    Shperax White
    World
    Exodus
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Tiggy View Post
    Someone didn't take even 5 minutes to find upcoming 2.1 patch info, and then comes and complains about some problems the patch will fix. *table flip*
    I'm sorry but these are not complaints they are suggestions to make the game better and yes 1 idea that is there is implemented in patch 2.1

    I however would not hold my breath about the possibility of dungeons being a equal method of leveling up until you've actually played the patch.
    (0)

  9. #9
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shperax View Post
    I'm sorry but these are not complaints they are suggestions to make the game better and yes 1 idea that is there is implemented in patch 2.1

    I however would not hold my breath about the possibility of dungeons being a equal method of leveling up until you've actually played the patch.
    I agree with the need for variety but what you're advocating is for there to be levelling methods that yields exactly the same efficiency as FATEs, this is unrealistic, in every game, theres always an optimised levelling method, one way that allows you to level faster, this is simply human ingenuity... players are never forced to take that path, they simply chose to take that path because they choose to level with the fastest method.

    FATEs are the easiest method to level only because players chose to band together in mass groups to overpower FATEs and make them easy

    I, for one would be levelling my alts via dungeon runs in 2.1 regardless of whether it is on equal efficiency as FATEs
    (0)
    Last edited by ReiszRie; 12-13-2013 at 01:52 PM.

  10. #10
    Player
    Zeille's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Thiel Vigilas
    World
    Hyperion
    Main Class
    Scholar Lv 60
    FATE's are entirely optional. You do not have to do them. They are the fastest way of gaining exp currently, but they are also mindless and boring. If efficiency is all you care about, then FATE grind. If however, you'd like to actually have fun playing the game, go do dungeons with friends, or leve quests, or grind out some mobs that drop stuff worth gil while leveling your chocobo, or whatever else you find entertaining. There is no race to 50.

    You are not forced to FATE grind. I've leveled two classes now on strictly dungeons, because I enjoy them. SE has given you an option for faster leveling, without it we'd hear non-stop complaining of "Why do I have to do dungeons to get exp /sadface, I want to exp solo /tears". The complaining won't stop with the boosted dungeon exp either, because MMO players are fickle. You don't even know what you want.

    FFXI had slow leveling and people complained. FFXIV has fast leveling and people complain. Dungeon exp is still "fast enough", but ya'll like to whine.

    Take your time and enjoy the game.
    (8)

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