Sorry my TV is very far away. i mean Trigger of course
Disclaimer: Don't get me wrong people. I know the game is new and these MMO can take a while to become great. doesn't mean that they don't need to listen to suggestions in the mean time. Also I have a lot of faith in SE to make this the best MMO i have played (in time).
The 2.1 patch is very nice and all but it fails to add enough core elements to the game to be worthy of coming back to play. Basically me and my friends quit a while ago because we got bored of the fate grind. I can only imagine that the amount of people logging in anymore is dropping fast even though this patch may renew some of the lost fire in most even if for a short time.
The problem with the game in its current state is that when it comes down to it really the only thing your going to be doing and is worth your while to level up in the game is to grind fates. Lets face it Fates start off ok and fun but the fun dies out very fast as you realize they are fairly uninteresting and have a very copy/paste feeling about them. They are nothing more then a dull version of a Rift from that game. If you've played Rift the only thing here you can do is agree. The GW2 event system even fared a bit better but that one is debatable at least.
My point is that those other games held your attention longer because they did not force you down a leveling path like we all hate. A very good example is Tera for that.
They need to give us a variety of ways to level up our characters to keep us interested so that our "Jobs" don't actually feel like Jobs.
Options are nice because while they don't cater to everyone your likely to please more people by having them keeping everyone happy.
Don't like or got bored of Fates? Try finding a large group of monsters and see how high you can get your Exp chain...why did they put those chains in there anyway if you can't really utilize them by leveling up this way!!!!? Possibly just nostalgia from past games. Don't like having to level that way? Then don't. since when did having a choice hurt you. Maybe you like to grind dungeons for exp. You get a chance at those awesome dungeon gears that way also!!! How about some daily quests or even daily hunting logs. I always liked the idea of those logs but they just well.... Ran out
My point here is that these other leveling options would be nice and fun and you can technically kinda do them but they are all not practical because nothing even comes close to the speed of leveling up grinding Fates so your wasting your time by not just grinding Fates.
I don't see the harm in having these other leveling methods match the leveling speed of Fates. I get that the game devs wanted us to experience Fates and not go off and get max level ignoring them completely BUT if you strip the community of free will and choice your game will ultimately fail. Thats the direction Successful MMO's need to head in these days.
So i wrote this because here i am with a itchy trigger finger waiting to come back to a game with AMAZING potential for greatness.