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  1. #11
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Paikis View Post
    Actually Yoshi did say L2P, and he never retracted that statement, he merely said that PLD was too good and WAR was being bought up to that level.
    Except people know how to play Warrior now. If there was no issue, as per 2 WAR t5, then there would be no buff. However, since scaling issues are terrible for Warrior..well the rest we all know.

    Quote Originally Posted by ZenBear View Post
    As for the first part: I disagree. WAR was supposed to be the self-heal soak tank, but it just doesn't work. That's why they're adding mitigation tools in the 2.1 patch to balance it. We don't think this because we are "enthralled by big numbers" as you say, it is because the WAR has self-healing abilities up the wazoo, and the +healing/+hp from Defiance (is there any damage reduction? and if so, was it always there from the start?) only further supports this.
    How do you figure it was supposed to be a self-heal, soak tank?

    You realize that every single one of Warrior skills revolves around Wrath stacks?

    Defiance - Generate Wrath stacks, increase HP
    Inner Beast - Requires 5 Wrath stacks (only job skill that recovers HP)
    Unchained - Requires 5 Wrath stacks
    Steel Cyclone - Requires 5 Wrath stacks
    Infuriate - Instantly generate 5 Wrath stacks

    You could make the argument that Marauder is supposed to be a self-heal class. Notice how they are putting DR on Vengance (akin to Magic Barrier on BLM) and Damage down on Storm's Path (akin to Rage of Halone) and further reduction on the job skill (Inner Beast)? This could be the foundation for making a melee DPS class out of MRD without being completely OP otherwise, put DR all over the place and call it a daty.
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    Last edited by Exstal; 12-13-2013 at 09:37 AM.