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  1. #1
    Player
    Sin_Nombre's Avatar
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    Aug 2013
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    53
    Character
    Sin Nombre
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I would actually like to know what random number generator they're using, and whether or not it has passed all the tests out there for random number generation. There are plenty of bad generators out there, and if they wrote the one they're using themselves, then there's a high probability it IS broken.

    I've seen events happen more than a few times that simply should not have occurred, like failing over and over again with 98 and 99% chances for success. And by not occurring, I mean that the probability of these events is on the order of 1:1,000,000,000, and they occur all the time.

    They've already had to fix issues with loot drops in coil, so it really makes you wonder what else is broken in this domain.
    (1)
    Last edited by Sin_Nombre; 12-13-2013 at 07:24 AM.

  2. #2
    Player
    Murakamo's Avatar
    Join Date
    Mar 2012
    Posts
    82
    Character
    Selendis Aiur
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sin_Nombre View Post
    I would actually like to know what random number generator they're using, and whether or not it has passed all the tests out there for random number generation. There are plenty of bad generators out there, and if they wrote the one they're using themselves, then there's a high probability it IS broken.

    I've seen events happen more than a few times that simply should not have occurred, like failing over and over again with 98 and 99% chances for success. And by not occurring, I mean that the probability of these events is on the order of 1:1,000,000,000, and they occur all the time.

    They've already had to fix issues with loot drops in coil, so it really makes you wonder what else is broken in this domain.
    This.

    I have had strings of 5 failures in a row at about 80% success. If you do the math, that is about 0.00032. I have had someone tell me their worst string was 6 failures at 90% in a row.

    Whilst, I know just having 1 person I know of isnt a very good sample size, the thought that the example that happened to me as well as a few other strings of bad luck happen just doesnt seem... right.

    Merely a feeling. I am not claiming to have any statistical evidence. I would just like to know what peoples thoughts are.
    (0)

  3. #3
    Player Tiggy's Avatar
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    Aug 2013
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    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Murakamo View Post
    This.

    I have had strings of 5 failures in a row at about 80% success. If you do the math, that is about 0.00032. I have had someone tell me their worst string was 6 failures at 90% in a row.

    Whilst, I know just having 1 person I know of isnt a very good sample size, the thought that the example that happened to me as well as a few other strings of bad luck happen just doesnt seem... right.

    Merely a feeling. I am not claiming to have any statistical evidence. I would just like to know what peoples thoughts are.
    This is entirely within tolerances for RNG. It's just a bad string of luck.

    Honestly people. We really do need hard numbers here and not anecdotal evidence. If you think something is wrong then document it and prove with a high enough sample size. PROVE IT PEOPLE! This is something the player base can absolutely prove. Stop complaining and actually do something to prove to SE that there is a problem. That's what gets things done around here.
    (0)

  4. #4
    Player
    Murakamo's Avatar
    Join Date
    Mar 2012
    Posts
    82
    Character
    Selendis Aiur
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tiggy View Post
    This is entirely within tolerances for RNG. It's just a bad string of luck.

    Honestly people. We really do need hard numbers here and not anecdotal evidence. If you think something is wrong then document it and prove with a high enough sample size. PROVE IT PEOPLE! This is something the player base can absolutely prove. Stop complaining and actually do something to prove to SE that there is a problem. That's what gets things done around here.
    Why should we have the prove anything when SE has the formula for their RNG generators sitting on the desk of their office? SE knows if something is up and they can choose to investigate it or not.
    (1)

  5. #5
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Murakamo View Post
    Why should we have the prove anything when SE has the formula for their RNG generators sitting on the desk of their office? SE knows if something is up and they can choose to investigate it or not.
    Because SE probably knows it works perfectly as they sit there laughing there asses off at the players raging. Random number generating algorithms are very common and extensively tested. It is very probable SE is using a standard algorithm, and didn't write their own since there wouldn't be much benefit in reinventing the wheel. Which would mean there isn't a problem at all. If the players would take the time to try and prove the problem exists they might actually discover it works just fine, or if they find there is a problem then it might garner some real attention from SE who is likely sitting back feeling very confident in their industry accepted algorithm. So far no one cares to study this with a large enough sample size and they just want to complain instead. If I was SE I would expect that the generator is working perfectly because there is no real reason to expect that it isn't. From a programming perspective what everyone thinks is happening is actually a very unlikely scenario. It is more likely that personal perceptions are playing strongly in players minds and are making them perceive a problem that does not actually exist.
    (0)
    Last edited by Tiggy; 12-14-2013 at 12:12 AM. Reason: Limit Break