Quote Originally Posted by Mayin View Post
No fancy math required here. If it's not 100% then there's always a chance you wont get HQ. Simple as that.
It isn't fancy math.. It is about statistics: which I didn't bring up, SE did by putting chance percentages next to these values in the first place. 25% chance means you have a 1/4 chance of getting it, and 3/4 of failing, the "fancy" math is just about what that translates into for more than a single chance.

Random is random(or pseudo-random in this case obviously). But once you apply a statistical value too it, like SE has done, then it can be expected to conform to that number within certain tolerance levels over larger sample sets, otherwise that number is meaningless.

I am not complaining here: I think things function okay-ish. Just that the numbers SE has given aren't accurate to what is going on from what I have seen thus far, but they do mostly conform to some pattern. Just not the one stated by the number SE gave. Subtract 10% (for any value between 10% and 99%) seems a good rule of thumb for me. (Though it likely isn't accurate to what is actually going on to cause that perception)