Quote Originally Posted by DragonFlyy View Post
RNG doesn't mean if it's 25% chance that you will get 25% HQ by the end of a run. It means when you click on that node you have a 25% chance to get 1 hq. The next time you click, you have the exact same chance. RNG means that even in 1000 gathers, you could get 1 hq.

The same thing happens with a dice roll. It's completely random. Try it sometime.

That is how random works. Yes computers have pseudo-RNG but in the grand scheme of things it works just fine for a video game.
Distribution patterns. The farther away from that percentage you get the less likely it becomes that your results over a set of trials will deviate significantly from the probability of success.

So yeah, I do not think you understood me.. Distribution patterns and chances of success. I was using as an example the fact that the stated chances of success are flawed. The percentages listed do not accurately appear to reflect the distribution patterns, implying the distribution patterns themselves are flawed. Are you familiar with Bernoulli and Binomial Probability?

Chances of receiving my results of 38 (or less) over 300 tests at 0.25 probability is something around 1e-9. I could do the same test again, and I may when I have that much time, but based on my experience thus far every single time I mine, I anticipate similar results. These skewed results are normal. Not exceptions. And the fact I did 300 in a row to receive my tests should be at least somewhat representative of that. Obviously not definitive, but it does make things suspect since it does reinforce existing perceptions.