
No fancy math required here. If it's not 100% then there's always a chance you wont get HQ. Simple as that.Distribution patterns. The farther away from that percentage you get the less likely it becomes that your results over a set of trials will deviate significantly from the probability of success.
So yeah, I do not think you understood me.. Distribution patterns and chances of success. I was using as an example the fact that the stated chances of success are flawed. The percentages listed do not accurately appear to reflect the distribution patterns, implying the distribution patterns themselves are flawed. Are you familiar with Bernoulli and Binomial Probability?

It isn't fancy math.. It is about statistics: which I didn't bring up, SE did by putting chance percentages next to these values in the first place. 25% chance means you have a 1/4 chance of getting it, and 3/4 of failing, the "fancy" math is just about what that translates into for more than a single chance.
Random is random(or pseudo-random in this case obviously). But once you apply a statistical value too it, like SE has done, then it can be expected to conform to that number within certain tolerance levels over larger sample sets, otherwise that number is meaningless.
I am not complaining here: I think things function okay-ish. Just that the numbers SE has given aren't accurate to what is going on from what I have seen thus far, but they do mostly conform to some pattern. Just not the one stated by the number SE gave. Subtract 10% (for any value between 10% and 99%) seems a good rule of thumb for me. (Though it likely isn't accurate to what is actually going on to cause that perception)



What did you do 300 times? All I saw was you mentioning AK, which any RNG factors therein are far more obscure than 98% HQ success rate, so I am not sure what one has to do with the other.

Run WP a few hundred times and you'll see that the RNG is completely broken.
I've trashed tens of dozens of lancers arms and pugilist fists, RARELY see anything else.
Thanks to this thread I finally figured out what RNG stands for

What bugs me is that your Quality will be at like 700/1000 and show as 41% or some such bs.

The Quality bar does not Linearly translate to the HQ percentage. I don't know the formula but it's some form of exponential
0/1000 > 100/1000 ... is 1 to 2% HQ chance
800/1000 > 900/1000 ... goes from 70 to 90% HQ chance
Also people think more often then not the glass is 1/2 empty not 1/2 full or even all full just 1/2 full of air.
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