1.18 was said to go live before the end of Spring, and more recently, mid-June at the earliest. Considering that, except it to be somewhere between the 14th and 20th. I don't understand why you guys want new info every other day, they're doing a fine job with that with the dev. trackers. I'd prefer they spend more time fixing issues and designing content than deciding what info will be going live for the day.

Also, don't expect anything huge from 1.18. It will be bigger than what we've been used to getting up until now, but nowhere near expansion pack size. Among these updates I would expect the following:

Auto Attack core system, very basic implementation of the AA system.
The 3 Grand Companies and their leaders, very basic implementation.
Abolition of physical levels (maybe)
2 (Two) Dungeons, 1 for r50 and 1 for r30, likely in the same zone (Toto-Rak.) Anyone expecting more is just setting themselves up for disappointment.
Implementation of Quest Hubs, again, most likely very basic.
New gear and new recipes.
Small bug fixes, server stability fixes, MW stability fixes, yet another targeting fix, enmity algorithm adjustments, maybe some attribute adjustments, and maybe a surprise or two.

Don't expect anything more than that. If we do get anything that's not in that list consider it a bonus. And no, I didn't forget to mention abolition of surplus. It was stated in letter X that it would be implemented following the battle system changes, likely at the end of summer.