If that's what they meant, than I correct myself. Having unique Limit Break animations, while keeping the core functionality of said limit breaks the same, that I could get behind. It is a little funky for a PGL or a LNC to suddenly bust out a sword for their LB.I think the point of the person you're replying to was that the -animations- should be special, not that each person would have their own LB meter. It makes no sense for a Monk to bust out a sword, but if they do thousands of points of damage on behalf of the party with a sweeping set of fist attacks, the same way as a Dragoon would wield a spear to do a visually impressive jump dive, that would help make LB more interesting without changing the mechanics.
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