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  1. #17
    Player
    Kittra's Avatar
    Join Date
    Apr 2011
    Posts
    349
    Character
    Kittra Thelder
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I'm assuming based upon statements made in the OP that this isn't about character appearance but about builds (aka: stats?), and if that's the case I have no idea what I could suggest that would fit inside the game as it currently stands.

    The battle system limits everything to constant micro damage as opposed to slower, but heavier, spike damage, so that's right out the window.

    Making crafted gear actually useful past the ilvl70 cutoff and removing materia capping could work, but then you'd end up with scenarios where no one wants to go hunting for dungeon gear, which is what the entire game is built around so far (unfortunately...).


    Now if I did miss something and "feature" means just about anything that could be added to the game, then I'd choose better hair lighting and physics.
    Something has just felt completely off about the hair since we made the switch from 1.0 to 2.0. It looks more like wearing a helmet than natural, flowing hair.
    (0)
    Last edited by Kittra; 12-12-2013 at 11:16 AM.