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  1. #11
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by HorrorStory View Post
    Just run past it, no danger there. Those elements of dungeoneering are pretty archaic, and easily worked around imo.
    You mean risk and consequences?

    Yes, they are pretty much gone. Unfortunately. I am not one that misses the old grind, for sure. I do like a little spice to keep things interesting. Right now most games have the feeling of a petting zoo, where players are giants and all but raid enemies are baby animals.

    You go to the dungeon ride and kill the puppets... the boss might be a bit more of a game, but not really challenging, because again - no consequences, really. Even if you do manage to die...it's just funny. Just get back up and whack a mole!

    I kind of feel like developers have become handlers and players are like small kids. They don't want to do anything to hurt our self esteem or frighten us.... it's really kind of creepy. I get more excitement out of passive entertainment like Walking Dead than I do out of most MMO content nowadays.
    (4)
    Last edited by ApolloGenX; 12-12-2013 at 07:53 AM.

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