Most of the quests leading to dungeons have us clearing them out for whatever reason. I think it would be amazing if, after clearing them out, they become a zone we can regularly enter. Sort of how like Chains of Promathia handled various areas. This would achieve a few things;
- The world would seem much larger.
- Areas like Brayflox's Longstop should have a community of Goblins living in it after clearing it, which gives potential for new shops, even new quests.
- As well as that, there is potential for more Gathering locations, including new materials and fish to obtain. Would also work very nicely with the new Treasure Hunts feature for DoL.
- New FATEs/Hunting Logs/etc. Remember how they had to add more sheep to Coerthas due to overcamping? Well, there are plenty of dungeons they could use for the same purpose.
- Since Copperbell Mines (Hard) has us excavating deeper into the mines, it would also lead into such quests better. Rather than "We dug deeper" and you're still running to the same entrance, we'd have "We dug deeper, go to the dig site".
They could even spice it up a bit with some areas, like Castrum Meridianum and Praetorium, which
should be a smoldering crater after we clear them.