Main reason why I don't DF or PUG anything
Too many baddies...

Main reason why I don't DF or PUG anything
Too many baddies...



Seriously, your only intention appears to be to talk shit about someone behind their back without any way of them defending themselves. I still think you're lying through your teeth - otherwise you wouldn't care enough to make this thread. You have something to prove, probably because you know you behaved badly.
what reason do i have to lie? lol im not so narcissistic to lie about something on a forum.... but i like your personal attacks. its cute.Seriously, your only intention appears to be to talk shit about someone behind their back without any way of them defending themselves. I still think you're lying through your teeth - otherwise you wouldn't care enough to make this thread. You have something to prove, probably because you know you behaved badly.




Sounds like everyone involved needed to get a better understanding of the mechanics of the fight. I'm really struggling to see how the whm got agro on them in the first place without doing something patently daft as well as what would put you off running there as whm? I do 150dps+ average across the run whilst healing and I've never managed to get that to happen even when I originally used to double stone 1 each tonberry individually. Nowadays I just stack directly under the king/pld and holy the lot down in one hit right after the king starts using grudge.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~



As I've said multiple times, the only thing that makes any sense is that the tanks, DPS, and healer were all ignoring the adds, but were not kiting the boss (which is a very common strategy, especially in speed runs). The idea is to burn the boss down before the adds pile up on the tank and make things dicey. However, the tank is supposed to AoE a bit (circle of scorn, flash woven in) to make sure the adds "stick" to him. In the process, the adds will slowly die. If the tank doesn't balance CDs correctly, or something goes wrong (he takes extra hits during an Everybody's Grudge/boss ends up with unexpected stacks and EG is stronger than expected), then the WHM could conceivably pull threat by dropping 1-2 Cure II's (or 1-2 Cure II crits) on the tank.Sounds like everyone involved needed to get a better understanding of the mechanics of the fight. I'm really struggling to see how the whm got agro on them in the first place without doing something patently daft as well as what would put you off running there as whm? I do 150dps+ average across the run whilst healing and I've never managed to get that to happen even when I originally used to double stone 1 each tonberry individually. Nowadays I just stack directly under the king/pld and holy the lot down in one hit right after the king starts using grudge.
Because if it was just one Tonberry standing there stabbing him, the healer could survive the entire encounter without even healing himself - they don't do enough damage individually to be of concern. But if he got more than one on him (which is what would happen if it was actual healing threat), they could kill him in a matter of seconds.
Which is why I've said - and will continue to say - that the OP is leaving out details that would make him look bad.

Well,as long as you dont run from the tonberries you can outheal their dmg. Even if you got the entire spawn of little ones on you :>.Because if it was just one Tonberry standing there stabbing him, the healer could survive the entire encounter without even healing himself - they don't do enough damage individually to be of concern. But if he got more than one on him (which is what would happen if it was actual healing threat), they could kill him in a matter of seconds.
IF he ran though he gets grudged, and yeah i tested it - getting the aggro of the little ones from the tank, they did not grudge me :<.
Ofc i might've been lucky.
why would the tank pull the adds to himself.....
as long as the dps kiting the adds around tags them they dont pull to the healer at least not that ive noticed. and no im not leaving out anything. what could i possible leave out? the healer said he died from a tonberry because the dps didnt kill it, i asked him why he didnt kill it, he said he wasnt dps. clear as crystal to me. notice the words A and IT and realize what they imply liadans![]()



It's a proximity-based effect. If you're too far away from them when they aggro, they immediately cast grudge.Well,as long as you dont run from the tonberries you can outheal their dmg. Even if you got the entire spawn of little ones on you :>.
IF he ran though he gets grudged, and yeah i tested it - getting the aggro of the little ones from the tank, they did not grudge me :<.
Ofc i might've been lucky.
The adds automatically go to the tank from the moment they spawn.why would the tank pull the adds to himself.....
as long as the dps kiting the adds around tags them they dont pull to the healer at least not that ive noticed. and no im not leaving out anything. what could i possible leave out? the healer said he died from a tonberry because the dps didnt kill it, i asked him why he didnt kill it, he said he wasnt dps. clear as crystal to me. notice the words A and IT and realize what they imply liadans


In our FC our healers kill the tonberries. (I'm the whm) and I actually find it easier than letting a dps do it. Why? The fight goes by SOOO much faster. And it's not like the tank is taking massive damage save for grudge. Even then it's easy to take care of.
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