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  1. #1
    Player
    Prototype909's Avatar
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    Aug 2013
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    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60

    I hate comparing this game to FF XI because it isn't trying to be FF XI but -

    And again, I sincerely apologize because I'm sure this topic has been done to death. I just feel the need to say it.

    One point I am unable to get over is the way progression is handled. In FF XI (At least in the early days when it was 1-75 and WoTG was the newest expansion) you never felt like you would run out of content. Once you finished one expansion or piece of end game there was an entire new path with equally relevant rewards waiting for you,

    I'm not asking for a 1-75 grind, or incredibly low % loot drops, or even NM spawn rates, I'm asking for options -AT SOME POINT-. I don't need it to be in 2.1, I don't even need it to be in 2.3. I just want content that isn't immediately outclassed by the next thing on the list.

    And I know that FF XIV has not had even a shred of the time to expand to the point that WoTG FF XI was at (Four expansions at the time) but the way the current content is presented I'm skeptical that it ever will be.
    (26)

  2. #2
    Player
    Prototype909's Avatar
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    Aug 2013
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    Character
    Haken Browning
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    Midgardsormr
    Main Class
    Gladiator Lv 60
    Sorry for the double post

    Every piece of content is sequentially 'better' than the last, in a vertical progression. There are no 'alternatives' like in FF XI, at any point. Sky, Sea, Salvage, Limbus, Einherjar, Nyzul, various NMs, etc. This -compounded- with each expansion having its own story which contained difficult fights, and nation missions (No Grand Company missions exist which is disappointing in its own right). It's basically a matter of horizontally tiered progression (Each tier has it's own 'set' of content with comparable rewards and difficulty) vs. straight vertical progression (Content is sequential in both difficulty and reward).

    What incentive do you have to leave Wineport or Mor Dhona once you hit 50? (These areas will just get more crowded over time as more people hit 50 as a result). You just Duty Find everything and stay in that one area or in Coil's case you just gather in Wineport.
    (19)

  3. #3
    Player
    Snitchie's Avatar
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    Sep 2011
    Location
    Ul'dah
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    105
    Character
    Snitchie Omega
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    You do know that FFXI was out 1 year in japan b4 USA got it (thats when i jumped on)? And during that time level 50 was the limit. And there where no special unlock level 30 jobs??

    How old is FFXIV ARR?

    Relax we will get more content, its just that times change. Now everything is supposed to have been done yesterday. Back in 2004 it was more "ok" to use 3 months+ on a single expansion. (SEA level cap fights etc etc etc.)
    (21)

  4. #4
    Player
    KiriA500's Avatar
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    Aug 2011
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    Ul'dah
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    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    So, you're comparing this game (that has been officially relaunched for 4 months) to a game after its 4th expansion had been released, and being concerned that this game doesn't have as much content? Just making sure that's what you're doing.
    (24)

  5. #5
    Player
    Prototype909's Avatar
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    Aug 2013
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    Haken Browning
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    Midgardsormr
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    Gladiator Lv 60
    Quote Originally Posted by KiriA500 View Post
    So, you're comparing this game (that has been officially relaunched for 4 months) to a game after its 4th expansion had been released, and being concerned that this game doesn't have as much content? Just making sure that's what you're doing.
    I feel like you're ignoring part of my post in an effort to try and burn or discredit me, but that's your right I guess.

    I acknowledged that FF XIV hasn't had the time that FF XI has. I acknowledged that FF XI was on its 4th expansion at that point in time. But it's not solely a matter of how much content is available, it's a matter of the way the content is arranged (And will likely be arranged in the future). The way the content is currently laid out (Each step gears you up for the next until you reach a peak) as well as the statement/rumor that Binding Coil will eventually be lowered in difficulty for those who are unable to beat it just reinforces that concept of vertical progression. If content is constantly being outclassed by new content people will eventually abandon it. If content of similar strength is added instead, people will explore options as opposed to abandoning something in favor of something superior in every way.
    (14)
    Last edited by Prototype909; 12-10-2013 at 05:12 PM.

  6. #6
    Player
    KiriA500's Avatar
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    Aug 2011
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    Ul'dah
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    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Prototype909 View Post
    I feel like you're ignoring part of my post in an effort to try and burn or discredit me, but that's your right I guess.

    I acknowledged that FF XIV hasn't had the time that FF XI has. I acknowledged that FF XI was on its 4th expansion at that point in time. But it's not solely a matter of how much content is available, it's a matter of the way the content is arranged (And will likely be arranged in the future). The way the content is currently laid out (Each step gears you up for the next until you reach a peak) as well as the statement/rumor that Binding Coil will eventually be lowered in difficulty for those who are unable to beat it just reinforces that concept of vertical progression. If content is constantly being outclassed by new content people will eventually abandon it.
    Well, you haven't even touched 9 of your classes, and aside from Paladin, you've barely touched the ones you have leveled. I wouldn't really talk about running out of content until you've actually run out of content.

    And before you come in with the typical "but I don't want to level those things!" reply that everyone always gives, I hate to break it to you, but that is content that you're avoiding. Leveling up in XI counts as content, so it does here as well.

    If the development team can actually do what Yoshi-P has stated, that we'll see a content patch every 3 months or so, we'll have more content than FFXI in a year, simply because we'll be getting content, instead of relying on one main attraction per expansion pack. Yes, that means that older content isn't going to be as desirable in the eyes of the GOTTAHAVETHEBEST crowd, but that's ok, that's how it should be. Making it to where you end up having to just run year old content over and over to obtain stuff means the development team has to put in less effort when developing new content, because they already made content that everybody wants. I'm sorry, but I don't want to deal with that nonsense ever again. Give me new dungeons every few months so I have something new to look forward to instead of just repeating the same content for years at a time.
    (8)

  7. #7
    Player
    Raskbuck's Avatar
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    Aug 2013
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    Gridania
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    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by KiriA500 View Post
    Well, you haven't even touched 9 of your classes, and aside from Paladin, you've barely touched the ones you have leveled. I wouldn't really talk about running out of content until you've actually run out of content.
    So when someone with everything leveled to 50, fully geared and whatnot complains about a similar reason, what are you going to tell them? That he or she shouldn't have rushed?
    I'm sorry, but I don't think it's fair to discredit someone's opinion based on that argument. Not to mention once you've leveled a class, you've already seen most of the content. They are basically missing on FATE grinding, or spamming the same levequests over and over again for crafting, or going around the same gathering nodes for hours. What content, exactly? The job quests?

    Besides, most classes are so similar from one another that leveling another one doesn't seem like a new experience at all. So I ask you, what kind of content are you talking about?
    (3)

  8. #8
    Player
    PallasLloyd's Avatar
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    Nov 2012
    Posts
    58
    Character
    Lloyd Inhert
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Raskbuck View Post
    So when someone with everything leveled to 50, fully geared and whatnot complains about a similar reason, what are you going to tell them? That he or she shouldn't have rushed?

    Ooh ooh I know this one! Ahem...

    If you hate the game so much why are you still subbed? Don't let the door hit you on the way out! Can I have your stuff?
    (2)

  9. #9
    Player
    Lord_Zlatan's Avatar
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    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Raskbuck View Post
    So when someone with everything leveled to 50, fully geared and whatnot complains about a similar reason, what are you going to tell them? That he or she shouldn't have rushed?
    I'm sorry, but I don't think it's fair to discredit someone's opinion based on that argument. Not to mention once you've leveled a class, you've already seen most of the content. They are basically missing on FATE grinding, or spamming the same levequests over and over again for crafting, or going around the same gathering nodes for hours. What content, exactly? The job quests?

    Besides, most classes are so similar from one another that leveling another one doesn't seem like a new experience at all. So I ask you, what kind of content are you talking about?
    What other MMOs have truly varied "content" while you leveled? The job quests can be interesting if you like to read the stories. its not for everyone but its still content.

    most games, where you have to reroll a new character, you still do the same content over and over.
    in FFXI you literally fought the same enemy type for 3~4 hours to gain 2 levels (maybe) while people constantly died or got lost on the way to the camp.

    im not saying that you are wrong, just pointing out that most games have a level of repetition. especially if you have leveled 8+ classes.

    By the time i leveled up /war /rdm /nin /blu /whm for my PLD main, i never wanted to level up anything again, because it was all the same thing after a certain point
    (2)

  10. #10
    Player
    Pandastirfry's Avatar
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    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Raskbuck View Post
    So when someone with everything leveled to 50, fully geared and whatnot complains about a similar reason, what are you going to tell them? That he or she shouldn't have rushed?
    actually yes I will tell them they shouldn't have rushed if they are going to whine that they consumed content faster than the developers can create it, just as the person whining about lack of content is lambasted for shunning content "because they think it's samey or just don't want to do it". Long story short, developers are in a "damned if you do, damned if you don't situation" I they actually DO have too little content and promise a patch every X months, people will whine that the patches are coming to slow, If they add enough content to keep the majority of players occuppied, then the "Hardcores" (lord, I hate that term, gives them way too much credit), will rush through it and then well...start whining that there is not enough content for them. (and that really is the key there). Managing player expectation vs. actual development time is an unwinnable battle. Players are a venal, selfish, and insatiable lot. They'll never be happy only less whiny, for a short period of time at least, before the wailing and gnashing of teeth begins anew. Like an Oroboros of petulance

    to put it simply, On one hand we have a man who has wolfed down his meal and is complaining that He has only scraps left and could not taste it, on the other we have a starving man complaining that the menu is not to his liking...
    (5)
    Last edited by Pandastirfry; 12-11-2013 at 12:34 AM.

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